Lost Region Development Update 17 Apr

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Hello everyone Update was released on Friday 13 and here is information about the changes.

New map
The map was fully changed and reworked. New locations have been added to the world.

Map System Unreal Engine


Craft system
Now you can craft some basic stuff to survive. In future updates there will be more crafting things. At the moment we want to get more feedback about the crafting system to make it better.

Craft System Unreal Engine



New weapon We added new weapons to the game, such as saiga, M16, Val, and others. Also, new animations and effects for weapons were added. Minimap Minimap of the world is added. Now it will be easier to navigate in the game world. Animation Characters animations were redesigned. But we are still working on them, improving and making new ones New interface Сharacter interface and crafting window have been completely redesigned. Сharacter clothing Character's clothing has been added. Currently, there is a small list of clothes, but we will add new clothes in future releases.

Inventory System



Interactive flora Interactive bushes, rocks, and mushrooms added to the world, now you can gather resources not only from crates and shelves. Cooking Nine recipes added to campfire cooking list. Thanks, Farom Studio Team

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Lost Region Development
Lost Region Development Update 20 Mar

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints

Weekly News #110
Weekly News #110

Weekly News Update: 3D designers working on new meshes and reworking old ones for recent level additions. Progress on implementing custom back-end for game overhaul.

Weekly News #87
Weekly News #87

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!

Weekly News #51
Weekly News #51

Hello Regioners! Patch 0.5.0.1 is out, and we're already working on improving the game environment. Expect scarier wolves, UX enhancements, and more in the next update.