Weekly News #39

Hello Survivors and welcome back for the new weekly news!
UI
This week we were mostly working on the UI of the dialog system. The work is almost finished and we will start testing it soon.
Missions
The quest system is already on the finish line and soon testers will be able to check it out.
Map
The work on the new locations has started.
Also, as always we continue our work on minor map improvements.




This is it for this week. Thanks to you all for the support!
More posts

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!

WTWN! Map improvements ongoing, adding depth and narrative to our world. New models from our 3D team, speeding up content creation. Have a great weekend! See you next week!