Weekly News #39

Hello Survivors and welcome back for the new weekly news!
UI
This week we were mostly working on the UI of the dialog system. The work is almost finished and we will start testing it soon.
Missions
The quest system is already on the finish line and soon testers will be able to check it out.
Map
The work on the new locations has started.
Also, as always we continue our work on minor map improvements.




This is it for this week. Thanks to you all for the support!
More posts

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.

Welcome Survivors! This week, we focused on fixing bugs related to inventory, weapons, and animations. Our map is also receiving updates.

AI returns with new skins! Updated AI code, minor client fixes, and a sneak peek at the World Map update! Check it out!