Weekly News #39

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Hello Survivors and welcome back for the new weekly news!

UI
This week we were mostly working on the UI of the dialog system. The work is almost finished and we will start testing it soon.

Missions
The quest system is already on the finish line and soon testers will be able to check it out.

Map
The work on the new locations has started.
Also, as always we continue our work on minor map improvements.

Level Design


Level Art


Game Updates


Concept art development


This is it for this week. Thanks to you all for the support! 

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Weekly News #173
Weekly News #173

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!

Weekly News #163
Weekly News #163

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Weekly News #178
Weekly News #178

New trucks are in development with expanded functionality, while animal behavior is being revamped for realism. Stay tuned for more updates next week! ☀️

Weekly News #194
Weekly News #194

Small items now have unique functions. Players can be placed on the Most Wanted board by factions or other players. Enjoy your weekend!