Weekly News #39

Hello Survivors and welcome back for the new weekly news!
UI
This week we were mostly working on the UI of the dialog system. The work is almost finished and we will start testing it soon.
Missions
The quest system is already on the finish line and soon testers will be able to check it out.
Map
The work on the new locations has started.
Also, as always we continue our work on minor map improvements.




This is it for this week. Thanks to you all for the support!
More posts

Tailoring: Craft and repair clothes. Local Bosses: Bandits grow stronger with success. See you next week!

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.