Weekly News #39

Hello Survivors and welcome back for the new weekly news!
UI
This week we were mostly working on the UI of the dialog system. The work is almost finished and we will start testing it soon.
Missions
The quest system is already on the finish line and soon testers will be able to check it out.
Map
The work on the new locations has started.
Also, as always we continue our work on minor map improvements.




This is it for this week. Thanks to you all for the support!
More posts

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Material and lighting enhancements in Unreal Engine 5. New hires in programming and 3D art. Teasing a major upcoming feature that lets players shape the game world.

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!

Story missions in progress for lore, tutorials, and rewards. Minor control points added for PMCs, providing buffs and contracts. Have a great weekend!