Weekly News #57

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Hello to all who survived the Holidays. A quick recap of what we were doing during the Holidays.


The new sound engine has been implemented.


We have finished the implementation of the new sound engine. Our sound designer has started his work on new sounds. Some of the sounds will be reworked and some will be completely new.


Level improvements.


As always the only person who doesn't sleep is our level designer and he is continuing his work on level improvements. He is always revisiting old locations to improve them. Here are some of his recent work.

Level Design


Game Development


Unreal Engine


Concept Art


UX and UI improvements.


Along with all that stated above, we are improving our UI, making it more understandable and easier to use. Work is still in progress because along with improvements, the new UI is coming.

We will keep you updated further. And we hope that this year will bring you only good things. :)

More posts

Weekly News #166
Weekly News #166

Implementing a new weapon damage system based on shot location and introducing an upgraded explosion system for demolishing buildings.

Weekly News #38
Weekly News #38

Survivor Update: Bug fixes for character creation, inventory transfer, and chat. Added character delete button. Map improvements are ongoing.

Lost Region 0.2.4.0
Lost Region 0.2.4.0 Development Info

It has been a long time since we posted our last update about upcoming patches, and we have some info to share.

Lost Region Plans
Lost Region Plans

hanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes.