Weekly News #57

Hello to all who survived the Holidays. A quick recap of what we were doing during the Holidays.
The new sound engine has been implemented.
We have finished the implementation of the new sound engine. Our sound designer has started his work on new sounds. Some of the sounds will be reworked and some will be completely new.
Level improvements.
As always the only person who doesn't sleep is our level designer and he is continuing his work on level improvements. He is always revisiting old locations to improve them. Here are some of his recent work.




UX and UI improvements.
Along with all that stated above, we are improving our UI, making it more understandable and easier to use. Work is still in progress because along with improvements, the new UI is coming.
We will keep you updated further. And we hope that this year will bring you only good things. :)
More posts

It has been a long time since we posted our last update about upcoming patches, and we have some info to share.

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!

Map overhaul for settled areas and new points of interest. Positive character effects like "Second wind" based on history.

Three types of global events planned. PMC trade contracts introduced for faction collaboration. Enjoy your weekend!