Weekly News #57

Hello to all who survived the Holidays. A quick recap of what we were doing during the Holidays.
The new sound engine has been implemented.
We have finished the implementation of the new sound engine. Our sound designer has started his work on new sounds. Some of the sounds will be reworked and some will be completely new.
Level improvements.
As always the only person who doesn't sleep is our level designer and he is continuing his work on level improvements. He is always revisiting old locations to improve them. Here are some of his recent work.




UX and UI improvements.
Along with all that stated above, we are improving our UI, making it more understandable and easier to use. Work is still in progress because along with improvements, the new UI is coming.
We will keep you updated further. And we hope that this year will bring you only good things. :)
More posts

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!

Currently, we moving to UE 4.2, so the update will be delayed for a couple of weeks.

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.