Weekly News #57

Hello to all who survived the Holidays. A quick recap of what we were doing during the Holidays.
The new sound engine has been implemented.
We have finished the implementation of the new sound engine. Our sound designer has started his work on new sounds. Some of the sounds will be reworked and some will be completely new.
Level improvements.
As always the only person who doesn't sleep is our level designer and he is continuing his work on level improvements. He is always revisiting old locations to improve them. Here are some of his recent work.




UX and UI improvements.
Along with all that stated above, we are improving our UI, making it more understandable and easier to use. Work is still in progress because along with improvements, the new UI is coming.
We will keep you updated further. And we hope that this year will bring you only good things. :)
More posts

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

Hi again! Map upgrades: Our level designer is improving the map. New weapons system: We're working on a part-by-part weapon system for enhanced customization.

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.

Survivor Update: Bug fixes for character creation, inventory transfer, and chat. Added character delete button. Map improvements are ongoing.