Weekly News #57

Hello to all who survived the Holidays. A quick recap of what we were doing during the Holidays.
The new sound engine has been implemented.
We have finished the implementation of the new sound engine. Our sound designer has started his work on new sounds. Some of the sounds will be reworked and some will be completely new.
Level improvements.
As always the only person who doesn't sleep is our level designer and he is continuing his work on level improvements. He is always revisiting old locations to improve them. Here are some of his recent work.




UX and UI improvements.
Along with all that stated above, we are improving our UI, making it more understandable and easier to use. Work is still in progress because along with improvements, the new UI is coming.
We will keep you updated further. And we hope that this year will bring you only good things. :)
More posts

Here is the new weekly update. This week's patches: 0.1.0.4g, 0.1.0.4.h, 0.1.0.4.I, 0.1.0.4j

We are glad to announce, that we posted our project to Steam Greenlight. Here are some words about the project.

Survivor Update: Character skills and perks. Bug fixes underway with tester feedback. Map improvements ongoing, new location in progress. See you next week!

Survivor Update: Added color correction for color blindness. Bug fixes ongoing for building system, animations, and level issues.