Weekly News #57

Hello to all who survived the Holidays. A quick recap of what we were doing during the Holidays.
The new sound engine has been implemented.
We have finished the implementation of the new sound engine. Our sound designer has started his work on new sounds. Some of the sounds will be reworked and some will be completely new.
Level improvements.
As always the only person who doesn't sleep is our level designer and he is continuing his work on level improvements. He is always revisiting old locations to improve them. Here are some of his recent work.




UX and UI improvements.
Along with all that stated above, we are improving our UI, making it more understandable and easier to use. Work is still in progress because along with improvements, the new UI is coming.
We will keep you updated further. And we hope that this year will bring you only good things. :)
More posts

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Multi-level raids and PMC contracts offer challenges and rewards. Enjoy clan wars and have a great weekend!

Introducing the versatile shotgun with multiple upgrades. Updates on Unreal Engine 5 enhancements and new tools introduced: knives, axe, and flashlight.

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.