Weekly news #72

New craft method
The new craft method is finally finished and right now we are running tests to determine bugs. So what's new? Now to craft an item, you need to craft using your precious time by holding a craft button. Workbench and handcraft will now take some time, not too long though. Also, we've added new sound effects for craft, to acknowledge the accomplishment of your work. Now you will not be able to craft 10 bandages in 2 seconds, so it is better to prepare for a fight in advance. Cooking will not require your full attention, just place ingredients you want to use and click cook.
New Level
No matter what's going on, even if our world is at the edge of a terrible disaster, our level designer will still be making new locations for you. And this time it is a nice and pretty fire watchtower, a great place to stay, with decent shooting positions. And last but not least, great view.




Stay alive guys ;)
More posts

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!

This week: Bugs fixed based on testers' feedback. New level in progress, stay tuned for updates! Thank you for your support. See you next time!