Weekly News #82

What is it? You are right, weekly news.
Optimization
We are working on optimization, our world is becoming more complex, and less empty spaces left. Because of that low-gear PCs can have issues with loading everything. We are decreasing the number of actors by merging them, it will increase your FPS rate. It is a monotone job, but the outcome is worth the effort. Once we are done, we will run some tests to ensure the stability of the FPS rate.
The caves
Our level designer fell in love with the caves, there are already a lot of complex cave labyrinths, and this cave though will not be as empty as the others. So be very cautious on this one, Is loot worth a human life? You are the one who decides.


And that's all for today, will see you next week :). Have a great weekend.
More posts

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!

Revamping weapons with full customization. Experimenting with new foliage for enhanced visuals. Exciting updates ahead!

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.