Weekly News #82

What is it? You are right, weekly news.
Optimization
We are working on optimization, our world is becoming more complex, and less empty spaces left. Because of that low-gear PCs can have issues with loading everything. We are decreasing the number of actors by merging them, it will increase your FPS rate. It is a monotone job, but the outcome is worth the effort. Once we are done, we will run some tests to ensure the stability of the FPS rate.
The caves
Our level designer fell in love with the caves, there are already a lot of complex cave labyrinths, and this cave though will not be as empty as the others. So be very cautious on this one, Is loot worth a human life? You are the one who decides.


And that's all for today, will see you next week :). Have a great weekend.
More posts

New features include deer encounters, weapon ammo spawns, and bed selection. Various map updates and UI improvements. Fixes for collisions, crafting UI, and inventory issues.

Introducing weapon stands for player bases, allowing display and quick access. Weapons now degrade over time, requiring repairs.

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!

Survivor Update: Bug fixes for character creation, inventory transfer, and chat. Added character delete button. Map improvements are ongoing.