Weekly News #82

What is it? You are right, weekly news.
Optimization
We are working on optimization, our world is becoming more complex, and less empty spaces left. Because of that low-gear PCs can have issues with loading everything. We are decreasing the number of actors by merging them, it will increase your FPS rate. It is a monotone job, but the outcome is worth the effort. Once we are done, we will run some tests to ensure the stability of the FPS rate.
The caves
Our level designer fell in love with the caves, there are already a lot of complex cave labyrinths, and this cave though will not be as empty as the others. So be very cautious on this one, Is loot worth a human life? You are the one who decides.


And that's all for today, will see you next week :). Have a great weekend.
More posts

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.

Weekly #100! NPC enhancements are underway, making them smarter and more dynamic. New level "ARS Motor&Rotor" in progress, promising rich loot and challenges.

We are glad to see that more people joined our alpha testing and will help us to make the game better.

Crosshair removed for immersive experience. Shooting system revamped for precision. Introducing Laser Sight for aiming aid. Have a great weekend! ;)