Weekly News #82

What is it? You are right, weekly news.
Optimization
We are working on optimization, our world is becoming more complex, and less empty spaces left. Because of that low-gear PCs can have issues with loading everything. We are decreasing the number of actors by merging them, it will increase your FPS rate. It is a monotone job, but the outcome is worth the effort. Once we are done, we will run some tests to ensure the stability of the FPS rate.
The caves
Our level designer fell in love with the caves, there are already a lot of complex cave labyrinths, and this cave though will not be as empty as the others. So be very cautious on this one, Is loot worth a human life? You are the one who decides.


And that's all for today, will see you next week :). Have a great weekend.
More posts

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

New 0.2.3.7 versionis live and hot fix for 0.2.3.7 is published! Check for more details

Survivor Update: Character skills and perks. Bug fixes underway with tester feedback. Map improvements ongoing, new location in progress. See you next week!

We had a delay with the release of the patch, so we decided to make optimizations and update the world.