Weekly News #82

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What is it? You are right, weekly news.


Optimization


We are working on optimization, our world is becoming more complex, and less empty spaces left. Because of that low-gear PCs can have issues with loading everything. We are decreasing the number of actors by merging them, it will increase your FPS rate. It is a monotone job, but the outcome is worth the effort. Once we are done, we will run some tests to ensure the stability of the FPS rate. 


The caves


Our level designer fell in love with the caves, there are already a lot of complex cave labyrinths, and this cave though will not be as empty as the others. So be very cautious on this one, Is loot worth a human life? You are the one who decides.

Level Design


Optimization


And that's all for today, will see you next week :). Have a great weekend. 

More posts

Weekly News #126
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New assets and lore objects are being added to enhance immersion, while the team expands with the hiring of two more 3D artists. Have a great weekend!

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New team members joined to accelerate game development. Level designer continues map updates. Exciting times ahead!

New website
New website

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.

LOST REGION WEEKLY
LOST REGION WEEKLY #3

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.