0.2.3.7 Early Alpha Patch Notes

Version 0.2.3.7 is live, what's new:
- Player hosted matches interface is fixed.
- Player-hosted matches client-level streaming fixed.
- Multiplayer has some known issues, such as no loading screen, and long-level streaming loading, we are working on them.
- Animals collision capsule fixed, now they have correct bounds and impact VFX
- Walking mode added.
- Character overweight added.
- The backpack now affects the weight that the character can carry.
- Input binding is fixed and now should work as expected.
- Vet clinic, police station, and new motel were added.
- WIP Air Port added.
- Old model location revisited.
- Animal's navigation is fixed, they should patrol around now.
- Female characters are temporarily removed, we need to fix HairWorks assets for them.
Hotfix for v 0.2.3.7 is live, what's new:
- Fixed ESC always opening pause over other menus.
- Fixed placeable items now should appear on terrain.
- Fixed placeable items preview.
- Fixed empty water bottle, for now, it does not restore character hydration.
- Fixed key bind menu. New keys should not disappear from the binds list.
More posts

Hey everyone! Revamped UI for improved usability. Exciting new terrain in development. Stay tuned for test builds and feature-packed updates. See you next time!

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!

Weekly Update: Sentinel Alliance HQ: Airport now military hub with trading and missions. Minor Factions: Earn reputation for new items and perks.

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.