0.2.3.7 Early Alpha Patch Notes

Version 0.2.3.7 is live, what's new:
- Player hosted matches interface is fixed.
- Player-hosted matches client-level streaming fixed.
- Multiplayer has some known issues, such as no loading screen, and long-level streaming loading, we are working on them.
- Animals collision capsule fixed, now they have correct bounds and impact VFX
- Walking mode added.
- Character overweight added.
- The backpack now affects the weight that the character can carry.
- Input binding is fixed and now should work as expected.
- Vet clinic, police station, and new motel were added.
- WIP Air Port added.
- Old model location revisited.
- Animal's navigation is fixed, they should patrol around now.
- Female characters are temporarily removed, we need to fix HairWorks assets for them.
Hotfix for v 0.2.3.7 is live, what's new:
- Fixed ESC always opening pause over other menus.
- Fixed placeable items now should appear on terrain.
- Fixed placeable items preview.
- Fixed empty water bottle, for now, it does not restore character hydration.
- Fixed key bind menu. New keys should not disappear from the binds list.
More posts

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!

Introducing adrenaline mechanics for survival boosts and a new drunk effect for added fun and immersion. Stay tuned for more updates next week!

New trucks are in development with expanded functionality, while animal behavior is being revamped for realism. Stay tuned for more updates next week! ☀️