0.2.3.7 Early Alpha Patch Notes

Version 0.2.3.7 is live, what's new:
- Player hosted matches interface is fixed.
- Player-hosted matches client-level streaming fixed.
- Multiplayer has some known issues, such as no loading screen, and long-level streaming loading, we are working on them.
- Animals collision capsule fixed, now they have correct bounds and impact VFX
- Walking mode added.
- Character overweight added.
- The backpack now affects the weight that the character can carry.
- Input binding is fixed and now should work as expected.
- Vet clinic, police station, and new motel were added.
- WIP Air Port added.
- Old model location revisited.
- Animal's navigation is fixed, they should patrol around now.
- Female characters are temporarily removed, we need to fix HairWorks assets for them.
Hotfix for v 0.2.3.7 is live, what's new:
- Fixed ESC always opening pause over other menus.
- Fixed placeable items now should appear on terrain.
- Fixed placeable items preview.
- Fixed empty water bottle, for now, it does not restore character hydration.
- Fixed key bind menu. New keys should not disappear from the binds list.
More posts

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

This week: AI upgrades for aggressive animals and blood effects added. Stay tuned for more updates! See you next week!

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Character Fitness: Treadmills for stamina, RPG leveling, and UE 5 optimization for better performance.