Weekly News #78

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Welcome to the weekly news. Today's weekly news is all about visuals.


Lighting


We've reworked the lighting in the game. For instance, previously the sun was shifting very harshly, it was because of the time system in the Unreal Engine, we've found the solution to it and now the sun is moving smoothly, like a calm river. That will grant you beautiful sunrises and calming sunsets.


Foliage and materials


The environment is very important for immersion, and our level designer and 3D designer are working on foliage detailing, which will make bushes, trees, and grass more unique and noticeable. Along with all that has been stated we are remastering materials in the game.


New level hidden outpost


The government always watching us. But if no government's watching us now?

Level Design


Work on materials


That's all for today, thank you all for your support. And see you all next time :).

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Weekly News #83
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Icons resized for consistency. Critical bugs resolved, thanks to testers' help. Enjoy the summer, see you next week!

Weekly News #67
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