Weekly News #78

Welcome to the weekly news. Today's weekly news is all about visuals.
Lighting
We've reworked the lighting in the game. For instance, previously the sun was shifting very harshly, it was because of the time system in the Unreal Engine, we've found the solution to it and now the sun is moving smoothly, like a calm river. That will grant you beautiful sunrises and calming sunsets.
Foliage and materials
The environment is very important for immersion, and our level designer and 3D designer are working on foliage detailing, which will make bushes, trees, and grass more unique and noticeable. Along with all that has been stated we are remastering materials in the game.
New level hidden outpost
The government always watching us. But if no government's watching us now?


That's all for today, thank you all for your support. And see you all next time :).
More posts

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.

Here is some news we want to share with you today. Such as server hosting, bars, and optimization.

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.