Weekly News #78

Welcome to the weekly news. Today's weekly news is all about visuals.
Lighting
We've reworked the lighting in the game. For instance, previously the sun was shifting very harshly, it was because of the time system in the Unreal Engine, we've found the solution to it and now the sun is moving smoothly, like a calm river. That will grant you beautiful sunrises and calming sunsets.
Foliage and materials
The environment is very important for immersion, and our level designer and 3D designer are working on foliage detailing, which will make bushes, trees, and grass more unique and noticeable. Along with all that has been stated we are remastering materials in the game.
New level hidden outpost
The government always watching us. But if no government's watching us now?


That's all for today, thank you all for your support. And see you all next time :).
More posts

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!

Testing phase underway for upcoming patch 0.5.0.0. Focus on multiplayer testing, server browser improvements, and adding survival. New factions with bonuses coming soon.

New 0.2.3.7 versionis live and hot fix for 0.2.3.7 is published! Check for more details

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.