Farom Studio team wishes you a Merry Christmas!

It's been a long run guys and together we've managed to complete a lot. From a small studio to a decent company. We wanted to thank you guys for being with us. Next year is going to be challenging but we have no doubt that we will manage to handle it. We have great plans to accomplish, and thanks to you these plans are accomplishable. With these words on behalf of all Farom staff, we want to wish you Merry Xmas.
Don't let Corona hold you down, together we can handle it don't You worry. And when the world will go in blaze we will rise from Ashes as a phoenix, sorry got driven away for a while, now where were we?
Oh yeah, Merry Xmas guys!

More posts

We are glad to see that more people joined our alpha testing and will help us to make the game better.

Weekly Update: New Level: Hidden bunker. Food Rebalance: Cooked food provides buffs, rotten/raw food gives debuffs, starvation significant debuffs. Fixes: Addressing collision issues.

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints