
Another week more news!
We were outdoors yet again to find an abandoned place, that we can use as a reference for our 3D artists. We've found an abandoned cow industrial farm, and made a ton of photos for our 3D designers, they will start working on these assets as soon as they are done with the ARS Motor&Rotor. For some people, it is just junk but for survival games, it is a treasure. Also, we've recorded some sounds at that location.



The second thing that took our attention was an issue with rendering and collision in the game by. Our testers reported to us that some objects do not have an accurate collision. And the second major thing is surface rendering. In some locations, there were issues with rendering the surface as a result you are not sure if there is a surface to walk on or not. Yet again we are grateful for the heads-up, it would be much harder to search for all these issues without help.
This weekly report was short but informative. As you can see we are polishing things for an upcoming patch and adding new content to it.
That's all for this week. And cya guys next week. Cheers. :)

New features include deer encounters, weapon ammo spawns, and bed selection. Various map updates and UI improvements. Fixes for collisions, crafting UI, and inventory issues.

Welcome to the Weekly News! Announce: Public Tests Inventory Rework Final testing underway for improved functionality and visuals. Have a great weekend! See you next week!

Weekly Update: Bug fixes & balance adjustments ongoing. 3D artists creating new meshes for ARS Rotor&Motor. Level designer integrating new assets. More next week!

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!