Weekly News #105

#

Weekly news horns.


R&M work report



As we promised we will continue to share the progress of the new location. Here are some additional meshes from our 3D designers. 

Level art


3d Design


Game Development


Levels load optimization


Since the LR world continues to grow it is important to revisit old levels and optimize them, so that there will be no performance drops during gameplay. This week we were focused on level optimization to get rid of FPS spikes during sub-level load. We've managed to increase the average FPS up to 50. Work isn't finished yet, but we are on the right track. As they say, games don't cause violence, lags do. 

That's all for today. Have a great weekend and cya guys next week :)

More posts

Weekly News #134
Weekly News #134

Weekly Update: Crafting system overhaul underway, introducing hand-made radios and more. New meshes like ultrasound machines enhance gameplay.

Development News #6
Development News #6

New levels feature unique ecosystems, dynamic secrets, and strategic control points for factions. Explore extensive quests and hidden treasures in rich environments!

Weekly News #111
Weekly News #111

Railway System Update: Work in progress on new railway system. 3D designers creating railway meshes. UI and character health overhaul ongoing. Stay tuned for more updates!

Weekly News #140
Weekly News #140

Weekly Update: Tech Advancements: Cell phone networks for questing and real-time faction updates. Map Modernization: Adding more points of interest.