Weekly News #120

#

Weapon overhaul: SCAR finished



As we told You before we were finishing the SCAR overhaul and now it is as good as ever. Be sure to check the new SCAR on our site. The new weapon we will be working on is the classic one, the double-barrel shotgun. We want to be sure that this gun won't be the junk one, so we will implement many upgrades for it.  

Shotguns are always peace of work because in real life it is the ultimate weapon in close quarters and very deadly in a middle distance. In games, though shotguns are always narrowed only to a short distance because otherwise, it will be very OP. We are planning to add to the shotgun not only the option to kill but also an option to open closed doors. This feature will expand the usage of the shotguns, to not only kill but scavenge as well. 

Development Unreal Engine


Concept Art


New Employees


Even in these harsh times, we are expanding our staff. We've employed another 3D artist and C++ coder. They will be working on Lost Region and we hope for beneficial cooperation. They will start their work next week. 

We are planning to expand our staff, even more, however, there are some difficulties during the war. But where some see barriers we see opportunities.

More posts

Weekly News #161
Weekly News #161

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!

Lost Region Alpha
Lost Region Alpha Keys

We are working on the Lost Region website, there we will publish more packs with the game.

Weekly News #64
Weekly News #64

Quick update: We're revamping the weapon modification menu, making it accessible from your inventory UI. Testing the new sound engine and addressing bugs. Stay tuned for more updates!

Weekly News #53
Weekly News #53

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!