Weekly News #94

Weekly news!
New 3D designers started to work
We've told you recently that we hired 3D artists to speed up the content creation. They already making new stuff for us and we are gladly sharing it with you. Check out the new content for car repair stations.
They started to work immediately right after onboarding, the guys are desperate for modeling, in a good way of course.
The work is ongoing, but the progress already can be tracked.



DEV Contest
We are participating in the DEV contest and right now we are in the semi-final of the contest. If you like to support us you can vote there:
UNREAL ENGINE DEV CONTEST 2021
It will also help us to speed up the development process.
Have a great weekend guys and cya next week ;)
More posts

New Features: Traits & Gear: Unique character skill leveling. Mini-games: Darts and Rubik's Cube for fun. Healthcare Equipment: Tools for survival.

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.

Weekly Update: New interactive details added for scavenging. Introducing energy parameter for fatigue management. More updates next week!

Update: Food and water system rebalanced, map added with minor coordinate adjustments, interaction animations improved, and ongoing world optimization.