Weekly News #94

Weekly news!
New 3D designers started to work
We've told you recently that we hired 3D artists to speed up the content creation. They already making new stuff for us and we are gladly sharing it with you. Check out the new content for car repair stations.
They started to work immediately right after onboarding, the guys are desperate for modeling, in a good way of course.
The work is ongoing, but the progress already can be tracked.



DEV Contest
We are participating in the DEV contest and right now we are in the semi-final of the contest. If you like to support us you can vote there:
UNREAL ENGINE DEV CONTEST 2021
It will also help us to speed up the development process.
Have a great weekend guys and cya next week ;)
More posts

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

Weekly Update: New Level: Hidden bunker. Food Rebalance: Cooked food provides buffs, rotten/raw food gives debuffs, starvation significant debuffs. Fixes: Addressing collision issues.

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!