Weekly News #27

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Welcome back Survivors Here you have your new weekly news!

Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.

Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.

Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.

Level Design


Game Development


Unreal Engine


This is it for this week! And like always stay safe! Thanks to you all, see you next week.   

More posts

Weekly News #54
Weekly News #54

Enhanced crafting & loot system in progress for a more user-friendly experience. Optimizations underway to eliminate loading spikes. Stay tuned for more updates!

Weekly News #85
Weekly News #85

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

Weekly News #101
Weekly News #101

Weekly Update: Sound: Recorded natural sounds for immersion. Map Upgrades: Ongoing updates for enhanced gameplay. Level Updates: Improvements in progress.

Weekly News #135
Weekly News #135

Weekly Update: Fuel and electricity mechanics for player bases. Map rework adds hidden areas with puzzles. Lost Region transitions to Free-to-Play!