Weekly News #27

Welcome back Survivors Here you have your new weekly news!
Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.
Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.
Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.



This is it for this week! And like always stay safe! Thanks to you all, see you next week.
More posts

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Weekly Update: Crafting system overhaul underway, introducing hand-made radios and more. New meshes like ultrasound machines enhance gameplay.

Airport development continues, guarded by Sentinel Alliance. QA underway, turning bugs into potential features. Have a great weekend! 😉

Map overhaul for settled areas and new points of interest. Positive character effects like "Second wind" based on history.