Weekly News #27

Welcome back Survivors Here you have your new weekly news!
Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.
Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.
Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.



This is it for this week! And like always stay safe! Thanks to you all, see you next week.
More posts

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!

Bug fixes ongoing. New loot system and animations in progress. UI updates including squad member info and radial menu improvements.

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.