Weekly News #27

Welcome back Survivors Here you have your new weekly news!
Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.
Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.
Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.



This is it for this week! And like always stay safe! Thanks to you all, see you next week.
More posts

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.

Airport development continues, guarded by Sentinel Alliance. QA underway, turning bugs into potential features. Have a great weekend! 😉

This week: AI behavior rework for more realism. Map improvements ongoing, with updates from our level designer. Stay tuned for more!