Weekly News #27

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Welcome back Survivors Here you have your new weekly news!

Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.

Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.

Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.

Level Design


Game Development


Unreal Engine


This is it for this week! And like always stay safe! Thanks to you all, see you next week.   

More posts

Weekly News #54
Weekly News #54

Enhanced crafting & loot system in progress for a more user-friendly experience. Optimizations underway to eliminate loading spikes. Stay tuned for more updates!

Weekly News #107
Weekly News #107

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Weekly News #187
Weekly News #187

Three types of global events planned. PMC trade contracts introduced for faction collaboration. Enjoy your weekend!

Dev Blog #8
Dev Blog #8 Town Market. The Heart of the Town

Today we want to talk about one of the most important buildings in Age After Age is the Town Market.