Weekly News #27

#

Welcome back Survivors Here you have your new weekly news!

Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.

Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.

Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.

Level Design


Game Development


Unreal Engine


This is it for this week! And like always stay safe! Thanks to you all, see you next week.   

More posts

Weekly News #31
Weekly News #31

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

Weekly News #165
Weekly News #165

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

Weekly News #91
Weekly News #91

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!

Lost Region Development
Lost Region Development Update

Update: Enhanced character animations, UI redesign, and ongoing world expansion. Stay tuned for more game developments from Farom Studio Team.