Weekly News #27

Welcome back Survivors Here you have your new weekly news!
Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.
Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.
Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.



This is it for this week! And like always stay safe! Thanks to you all, see you next week.
More posts

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Here's our weekly update: More progress on the ARS Rotor&Motor location with new 3D designs. Optimizing level loading for smoother gameplay. Stay tuned for more updates next week!

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!