Weekly News #27

Welcome back Survivors Here you have your new weekly news!
Inventory
At the moment we are facing some bugs with the inventory system which causes loot duplicating, and we are currently fixing it.
Roads
We are working on the roads landscape splines, by moving them to proper levels after which they will not cause loading levels that are far away from the player.
Levels
Work on the caves level is finally finished. After polishing, we will move on to making new levels.



This is it for this week! And like always stay safe! Thanks to you all, see you next week.
More posts

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Railway System Update: Work in progress on new railway system. 3D designers creating railway meshes. UI and character health overhaul ongoing. Stay tuned for more updates!

Upcoming updates include new craftable items and immersive animations. Today's patch focuses on optimization for better FPS stability. Stay tuned for the release!

Survivor Update: Fixes include binding bugs, crashes, and mesh material issues. Optimization efforts ongoing with HLODs and light rework to boost FPS.