
Weekly #100!
First of all, we would like to thank You all for staying with us. It's been a long journey and we are not going to stop. The game is getting better with each day and with each weekly news session. Now without further ado let's get to today's topics.
As was stated before we are implementing a new NPC system, and the NPC would become much smarter, for example, if previously wolves would just stay and watch you once you were out of their reach, now they will wander around, and eventually, they'll go away if you are lucky enough. Human NPCs would still shoot at you though, so be careful.
The new level that we are working on is a complex Auto Repair Show Motor&Rotor. It will be a big level, so it would take some time to loot it up, but the reward is worth it. Our level designer shared some blueprints of how it would look.

Note that it might change on release.
That's all for today. Yet again we are grateful for all your support. Your support is very important for us and it is giving us the strength to continue our work. Cya next week guys.

Weekly Update: Weapon care enhanced with repair tools. Degradation mechanics introduced. More updates soon!

Introducing caravan raiding for faction loot, impacting player reputation. Minor factions offer unique missions and rewards, separate from major factions. See you next week!

Introducing the versatile shotgun with multiple upgrades. Updates on Unreal Engine 5 enhancements and new tools introduced: knives, axe, and flashlight.

Weekly Update: Tech Advancements: Cell phone networks for questing and real-time faction updates. Map Modernization: Adding more points of interest.