Weekly News #35

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Hello Survivors and welcome to a new weekly news!

Quality of life
We added color correction for different types of color blindness, with the ability to choose blindness type and intensity.

UI development


Ux\Ui


Fixes
Bug fixing work continues, Fixed bugs are related to
building the system, like bugged preview, etc.
animations with a melee weapon.
minor level fixes, missing objects, and collision.

Map
The design team continues their work on the new location near the lake.

Don't forget all that you see here is only in development and not implanted in the actual version of the game Thanks again to the testers who helped us to fix the dev branch, and thanks to you all for supporting us 

More posts

Weekly News #124
Weekly News #124

Material and lighting enhancements in Unreal Engine 5. New hires in programming and 3D art. Teasing a major upcoming feature that lets players shape the game world.

Weekly News #84
Weekly News #84

Roads undergoing rework for smoother transitions. Deep cave level in progress, offering risky shortcuts. Stay tuned for updates next week!

Lost Region Development
Lost Region Development Update 17 Apr

New map, crafting system, weapons, minimap, animations, interface redesign, character clothing, interactive flora, and cooking recipes added!

Weekly News #26
Weekly News #26

Survivor Update: Fixes include binding bugs, crashes, and mesh material issues. Optimization efforts ongoing with HLODs and light rework to boost FPS.