Weekly News #35

Hello Survivors and welcome to a new weekly news!
Quality of life
We added color correction for different types of color blindness, with the ability to choose blindness type and intensity.


Fixes
Bug fixing work continues, Fixed bugs are related to
building the system, like bugged preview, etc.
animations with a melee weapon.
minor level fixes, missing objects, and collision.
Map
The design team continues their work on the new location near the lake.
Don't forget all that you see here is only in development and not implanted in the actual version of the game Thanks again to the testers who helped us to fix the dev branch, and thanks to you all for supporting us
More posts

Tailoring: Craft and repair clothes. Local Bosses: Bandits grow stronger with success. See you next week!

A new snowy mountain map is in progress, focus on animations & backend migration for mod support. Sneak peek at the craft system and map screenshots!

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Survivor Update: Bug fixes and code optimization for upcoming testing. Inventory changes. Map improvements with addition of new gas station location. See you next week!