Weekly News #35

Hello Survivors and welcome to a new weekly news!
Quality of life
We added color correction for different types of color blindness, with the ability to choose blindness type and intensity.


Fixes
Bug fixing work continues, Fixed bugs are related to
building the system, like bugged preview, etc.
animations with a melee weapon.
minor level fixes, missing objects, and collision.
Map
The design team continues their work on the new location near the lake.
Don't forget all that you see here is only in development and not implanted in the actual version of the game Thanks again to the testers who helped us to fix the dev branch, and thanks to you all for supporting us
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Discover the advantages of game development outsourcing, how it can transform your project, and why choosing the right partner is crucial for success. Dive into our comprehensive guide.

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

We've been hard at work fixing bugs and enhancing the game. Exciting updates include squad member icons on the map for better coordination and improvements to water physics.

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!