Weekly News #35

Hello Survivors and welcome to a new weekly news!
Quality of life
We added color correction for different types of color blindness, with the ability to choose blindness type and intensity.


Fixes
Bug fixing work continues, Fixed bugs are related to
building the system, like bugged preview, etc.
animations with a melee weapon.
minor level fixes, missing objects, and collision.
Map
The design team continues their work on the new location near the lake.
Don't forget all that you see here is only in development and not implanted in the actual version of the game Thanks again to the testers who helped us to fix the dev branch, and thanks to you all for supporting us
More posts

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

New Year, New Updates: AI optimization ongoing. Improving lighting in dark areas. Reworking levels and optimizing gameplay. Stay tuned for more!

Happy New Year 2019! Here's what we're working on: Multiplayer AI, dedicated servers for 4 regions, and optimization efforts for improved performance.