Weekly News #35

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Hello Survivors and welcome to a new weekly news!

Quality of life
We added color correction for different types of color blindness, with the ability to choose blindness type and intensity.

UI development


Ux\Ui


Fixes
Bug fixing work continues, Fixed bugs are related to
building the system, like bugged preview, etc.
animations with a melee weapon.
minor level fixes, missing objects, and collision.

Map
The design team continues their work on the new location near the lake.

Don't forget all that you see here is only in development and not implanted in the actual version of the game Thanks again to the testers who helped us to fix the dev branch, and thanks to you all for supporting us 

More posts

Weekly News #168
Weekly News #168

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!

Farom Studio team
Farom Studio team wishes you a Merry Christmas!

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮

Weekly News #135
Weekly News #135

Weekly Update: Fuel and electricity mechanics for player bases. Map rework adds hidden areas with puzzles. Lost Region transitions to Free-to-Play!

Weekly News #117
Weekly News #117

Sniper rifle done, revamping old rifles like SCAR. Level optimization ongoing. War in Ukraine causing delays. Adding patriotic elements to Lost Region.