Weekly News #35

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Hello Survivors and welcome to a new weekly news!

Quality of life
We added color correction for different types of color blindness, with the ability to choose blindness type and intensity.

UI development


Ux\Ui


Fixes
Bug fixing work continues, Fixed bugs are related to
building the system, like bugged preview, etc.
animations with a melee weapon.
minor level fixes, missing objects, and collision.

Map
The design team continues their work on the new location near the lake.

Don't forget all that you see here is only in development and not implanted in the actual version of the game Thanks again to the testers who helped us to fix the dev branch, and thanks to you all for supporting us 

More posts

Weekly News #92
Weekly News #92

Exciting updates this week! Sound optimization underway, fixing reverb zone issues. Plus, get ready for a radio feature with rock versions of guitar tracks!

Weekly News #94
Weekly News #94

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Lost Region Alpha
Lost Region Alpha Test

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.

Weekly News #60
Weekly News #60

Hello survivors. Weekly update time! Enhanced crafting system for convenience. Save resources! Fixing bugs and enhancing stability.