Weekly News #35

Hello Survivors and welcome to a new weekly news!
Quality of life
We added color correction for different types of color blindness, with the ability to choose blindness type and intensity.


Fixes
Bug fixing work continues, Fixed bugs are related to
building the system, like bugged preview, etc.
animations with a melee weapon.
minor level fixes, missing objects, and collision.
Map
The design team continues their work on the new location near the lake.
Don't forget all that you see here is only in development and not implanted in the actual version of the game Thanks again to the testers who helped us to fix the dev branch, and thanks to you all for supporting us
More posts

hanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes.

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Weekly Update: New players complete intros first. PMCs join Global Events with prep and resources. Big rewards, but only well-prepared PMCs can join.

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.