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Weekly News #45

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Hello Survivors and Welcome to the new Weekly news

Fixes
Bug fixing work continues:
-Fixed bugs:
-Fixed world saves, now time and weather are saving both in single and multiplayer.
-Fixed hole under the road near the Construction site.
-Fixed flying tree at Rail Station.
-Fixed flying rocks near the Radar station.
-Fixed an issue when weapons stayed on the back after being unequipped or changed.
-Fixed an issue when the weapon was changing module sizes after reloading.

Character
We were mostly working on the character animations and all the related stuff. Also, we’ve fixed the Skeletal mesh of the character.

Character development


Water
Regarding the changes in swimming animations, we’ve changed the water physics and underwater graphic effects.

Squads
Added squad members' icons on the map. Now You will be able to see your teammates on the map. It will help you to cooperate with your friends.

Map Updates


This is it for this week and thanks for all your support! This month we will make a LIVE on Twitch and Steam to present you the new patch 0.5 before the release! if you want to take a look, you are all welcome to ask questions and talk with devs.
See you Next Week.

More posts

Weekly News #41
Weekly News #41

Testing phase underway for upcoming patch 0.5.0.0. Focus on multiplayer testing, server browser improvements, and adding survival. New factions with bonuses coming soon.

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Weekly news #30
Weekly news #30

Survivor Update: NPC appearance enhancements ongoing. UI revamped with new details and compass panel. Stay tuned for more updates next week!

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Weekly News #84
Weekly News #84

Roads undergoing rework for smoother transitions. Deep cave level in progress, offering risky shortcuts. Stay tuned for updates next week!

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Weekly News #79
Weekly News #79

Welcome to the weekly news! New UI and HUD: Almost finished, just a few tweaks left. Map upgrade: A small canyon was added for extra excitement. Materials rework ongoing.

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