Lost Region Update

Hello everyone
We had a delay with the release of the patch, so we decided to make additional optimizations and update the world. Here are some details: Almost all open world has been reworked, and FPS has been increased. The system of day and night is completely revised, and weather conditions are also added.


Optimized flora of the world. Was used SpeedTree technology, which made it possible to reduce the load on the hardware.


Additionally, optimization of new locations was carried out. Sound accompaniment was improved.


We apologize for the delay, but these are the necessary steps to improve the game.
Thanks, Farom Studio Team
More posts

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.

Weekly News Update: 3D designers working on new meshes and reworking old ones for recent level additions. Progress on implementing custom back-end for game overhaul.

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.

Enhanced tracking for hunting introduced. Transition to Unreal Engine 5.1 for optimization ongoing. Updates paused temporarily, but expect progress post-transition.