Lost Region Update

Hello everyone
We had a delay with the release of the patch, so we decided to make additional optimizations and update the world. Here are some details: Almost all open world has been reworked, and FPS has been increased. The system of day and night is completely revised, and weather conditions are also added.


Optimized flora of the world. Was used SpeedTree technology, which made it possible to reduce the load on the hardware.


Additionally, optimization of new locations was carried out. Sound accompaniment was improved.


We apologize for the delay, but these are the necessary steps to improve the game.
Thanks, Farom Studio Team
More posts

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Weekly Update: Sound: Recorded natural sounds for immersion. Map Upgrades: Ongoing updates for enhanced gameplay. Level Updates: Improvements in progress.

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!