Lost Region Update

Hello everyone
We had a delay with the release of the patch, so we decided to make additional optimizations and update the world. Here are some details: Almost all open world has been reworked, and FPS has been increased. The system of day and night is completely revised, and weather conditions are also added.


Optimized flora of the world. Was used SpeedTree technology, which made it possible to reduce the load on the hardware.


Additionally, optimization of new locations was carried out. Sound accompaniment was improved.


We apologize for the delay, but these are the necessary steps to improve the game.
Thanks, Farom Studio Team
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We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Upcoming updates include new craftable items and immersive animations. Today's patch focuses on optimization for better FPS stability. Stay tuned for the release!

Map updates ongoing, new level in progress. Bug fixing for upcoming public test. Stay tuned!

Hello! Finalizing new craft menu and UI updates. Enhancing audio with location-based effects. Programmers working on performance optimization. That's all for now. Stay tuned!