Lost Region Update

Hello everyone
We had a delay with the release of the patch, so we decided to make additional optimizations and update the world. Here are some details: Almost all open world has been reworked, and FPS has been increased. The system of day and night is completely revised, and weather conditions are also added.


Optimized flora of the world. Was used SpeedTree technology, which made it possible to reduce the load on the hardware.


Additionally, optimization of new locations was carried out. Sound accompaniment was improved.


We apologize for the delay, but these are the necessary steps to improve the game.
Thanks, Farom Studio Team
More posts

Here's our weekly update: More progress on the ARS Rotor&Motor location with new 3D designs. Optimizing level loading for smoother gameplay. Stay tuned for more updates next week!

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.

Welcome to the weekly news! New UI and HUD: Almost finished, just a few tweaks left. Map upgrade: A small canyon was added for extra excitement. Materials rework ongoing.

WTWN! Map improvements ongoing, adding depth and narrative to our world. New models from our 3D team, speeding up content creation. Have a great weekend! See you next week!