ServicesNewsPortfolioAboutContact

Farom Studio All Rights Reserved

Farom Studio BadgePrivacy Policy
Unreal Engine DevelopmentUnity Engine DevelopmentCry Engine DevelopmentPorting ServiceFull Cycle DevelopmentCo-DevelopmentCollaboration
Art Design ServiceSound Design ServiceLevel Design ServiceGame Design ServiceUX/UI Development3D Design And Modeling
Custom SolutionsGame Support ServiceEnterprise DevelopmentQA ServiceBackend DevelopmentMetaverse ServiceAR/VR Development

Lost Region Update

Next Post
#

Hello everyone

We had a delay with the release of the patch, so we decided to make additional optimizations and update the world. Here are some details: Almost all open world has been reworked, and FPS has been increased. The system of day and night is completely revised, and weather conditions are also added. 

Rework


Game Development



Optimized flora of the world. Was used SpeedTree technology, which made it possible to reduce the load on the hardware.

Optimization


Optimization



Additionally, optimization of new locations was carried out. Sound accompaniment was improved.

LevelDesign


SoundDesign



We apologize for the delay, but these are the necessary steps to improve the game.

Thanks, Farom Studio Team 

More posts

Weekly News #162
Weekly News #162

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.

read post
Weekly New #164
Weekly New #164

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.

read post
Weekly News #136
Weekly News #136

New player bases system for customization and upgrades, alongside continued code cleanup and integration of character mechanics into the ability system.

read post
Weekly News #156
Weekly News #156

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!

read post