Weekly news #49

#

Hey Survivors and welcome to the new weekly news!

Fixes
Bug fixing work continues:
-Fixed rags 0 durability on item cut.
-Fixed bottle was not refilled.
-Fixed issue when crate had reduced slots amount.
-Fixed the issue when garbage wasn’t appearing in the inventory.
-Fixed crash after double-clicking the rock.
-Fixed bug when the character was reset to default customization parameters after death.
-The Ris adapter camera is fixed.
-Fixed inventory duplication on character switch
-Fixed crouch pose with an equipped melee weapon.
-Fixed crate inventory window not closing when the player uses items from the crate.
-Fixed inventory slot 8,9,0 now they are working as expected

Animations
Eating animation added Healing animation added

Collision
Added collision for construction fences. Added collision for railway sections.

Map
The design team continues their work on the map improvements. We added a big river to the world.

Level Design


Level Art


Game Development


Unreal Engine 5


Map redesign


World Changes


Release date postponement
Unfortunately, we are forced to postpone the release date due to the Covid situation within our working staff. Everyone is alive, thank God, the new update will be released on 19 of November. Thanks all of you for the support and hope to see you next week! 

More posts

Lost Region Alpha
Lost Region Alpha Test

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.

Weekly News #165
Weekly News #165

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

Weekly News #54
Weekly News #54

Enhanced crafting & loot system in progress for a more user-friendly experience. Optimizations underway to eliminate loading spikes. Stay tuned for more updates!

Weekly News #59
Weekly News #59

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.