
Welcome to the Weekly news!
The number 100 is very close. :)
We've been working on the new UI for some time, and we are almost finished. We've upgraded and reworked almost all of the UI windows, all blueprints were re-loaded and a lot of bugs were fixed. The optimization will affect the speed of switching between windows with UI, which will make the game much more pleasant to play.
All that is left is to test it all, to avoid any inconveniences that players might have. Once it is done, a new UI will be available in the upcoming patch.
Our level designer is working on a new level on the map. Soon we will share more screenshots.


New electric devices for immersion and functionality, Welcome our new team members: a 3D designer and a C++ developer.

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.