Weekly News #90

Welcome to the Weekly news!
The number 100 is very close. :)
UI (User Interface) optimization
We've been working on the new UI for some time, and we are almost finished. We've upgraded and reworked almost all of the UI windows, all blueprints were re-loaded and a lot of bugs were fixed. The optimization will affect the speed of switching between windows with UI, which will make the game much more pleasant to play.
All that is left is to test it all, to avoid any inconveniences that players might have. Once it is done, a new UI will be available in the upcoming patch.
Work on the new level started
Our level designer is working on a new level on the map. Soon we will share more screenshots.

More posts

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.

Update: Enhanced character animations, UI redesign, and ongoing world expansion. Stay tuned for more game developments from Farom Studio Team.

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.