Weekly News #90

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Welcome to the Weekly news!

The number 100 is very close. :)


UI (User Interface) optimization


We've been working on the new UI for some time, and we are almost finished. We've upgraded and reworked almost all of the UI windows, all blueprints were re-loaded and a lot of bugs were fixed. The optimization will affect the speed of switching between windows with UI, which will make the game much more pleasant to play.
All that is left is to test it all, to avoid any inconveniences that players might have. Once it is done, a new UI will be available in the upcoming patch.


Work on the new level started


Our level designer is working on a new level on the map. Soon we will share more screenshots.

Level Design


More posts

Weekly News #28
Weekly News #28

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.

Weekly News #87
Weekly News #87

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!

Weekly news #30
Weekly news #30

Survivor Update: NPC appearance enhancements ongoing. UI revamped with new details and compass panel. Stay tuned for more updates next week!

0.5.0.2 Patch
0.5.0.2 Patch

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.