Weekly News #90

Welcome to the Weekly news!
The number 100 is very close. :)
UI (User Interface) optimization
We've been working on the new UI for some time, and we are almost finished. We've upgraded and reworked almost all of the UI windows, all blueprints were re-loaded and a lot of bugs were fixed. The optimization will affect the speed of switching between windows with UI, which will make the game much more pleasant to play.
All that is left is to test it all, to avoid any inconveniences that players might have. Once it is done, a new UI will be available in the upcoming patch.
Work on the new level started
Our level designer is working on a new level on the map. Soon we will share more screenshots.

More posts

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Latest Lost Region Updates: Quests and in-game guide in progress for player ease. Upgrading to Unreal Engine 4.26 for stability. New crafted items by our 3D designer. Stay tuned!

Lost Region introduces a voting mechanic! Earn Level 3 reputation to vote on key faction decisions. Dynamic faction leaders bring unique bonuses and strategic shifts. Political cycles allow weekly leadership changes. Support minor factions to enhance their bonuses. Stay tuned for more updates!