Weekly News #90

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Welcome to the Weekly news!

The number 100 is very close. :)


UI (User Interface) optimization


We've been working on the new UI for some time, and we are almost finished. We've upgraded and reworked almost all of the UI windows, all blueprints were re-loaded and a lot of bugs were fixed. The optimization will affect the speed of switching between windows with UI, which will make the game much more pleasant to play.
All that is left is to test it all, to avoid any inconveniences that players might have. Once it is done, a new UI will be available in the upcoming patch.


Work on the new level started


Our level designer is working on a new level on the map. Soon we will share more screenshots.

Level Design


More posts

0.5.0.1 Patch
0.5.0.1 Patch

New features include deer encounters, weapon ammo spawns, and bed selection. Various map updates and UI improvements. Fixes for collisions, crafting UI, and inventory issues.

Weekly news #30
Weekly news #30

Survivor Update: NPC appearance enhancements ongoing. UI revamped with new details and compass panel. Stay tuned for more updates next week!

Lost Region Update
Lost Region Update

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Weekly News #163
Weekly News #163

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.