Weekly News #90

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Welcome to the Weekly news!

The number 100 is very close. :)


UI (User Interface) optimization


We've been working on the new UI for some time, and we are almost finished. We've upgraded and reworked almost all of the UI windows, all blueprints were re-loaded and a lot of bugs were fixed. The optimization will affect the speed of switching between windows with UI, which will make the game much more pleasant to play.
All that is left is to test it all, to avoid any inconveniences that players might have. Once it is done, a new UI will be available in the upcoming patch.


Work on the new level started


Our level designer is working on a new level on the map. Soon we will share more screenshots.

Level Design


More posts

Weekly News #116
Weekly News #116

New sniper rifles with customizable scopes and skill system for precision shooting. Development may experience delays due to situation in Ukraine.

Weekly News #146
Weekly News #146

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

Weekly News #148
Weekly News #148

New effects like cold weather impacting stealth. Stay tuned for raiding mechanics update next week! See you then!

Weekly News #156
Weekly News #156

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!