Weekly News #90

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Welcome to the Weekly news!

The number 100 is very close. :)


UI (User Interface) optimization


We've been working on the new UI for some time, and we are almost finished. We've upgraded and reworked almost all of the UI windows, all blueprints were re-loaded and a lot of bugs were fixed. The optimization will affect the speed of switching between windows with UI, which will make the game much more pleasant to play.
All that is left is to test it all, to avoid any inconveniences that players might have. Once it is done, a new UI will be available in the upcoming patch.


Work on the new level started


Our level designer is working on a new level on the map. Soon we will share more screenshots.

Level Design


More posts

Weekly News #75
Weekly News #75

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

Weekly News #184
Weekly News #184

Improved radio communication and base resupply. New recruitment methods for mercenaries. Have a great weekend! See you next week!

Weekly News #74
Weekly News #74

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.

Weekly news #48
Weekly news #48

Bug fixes ongoing. New loot system and animations in progress. UI updates including squad member info and radial menu improvements.