Weekly News #96 + Announcement!

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Welcome to the Weekly News!
Also, we have an Announce!


Announce: Public Tests


On 19/10/2021 we are planning to run a public test for the upcoming build, some features may not be included in the public test. Don't be shy to give us feedback during the public test.

For those who are interested in public tests.
Here are the instructions on how to choose a public test branch:
1. RMB click on Lost Region in your library list and select "Properties" 

QA


2. In the pop-up window select the "BETAS" category

Game Tests


3. At the BETAS category in the drop-down list select "Public Test Branch"

Unreal Engine QA


As soon as the public test is available, the game will update itself.


Inventory Rework


We are almost done with the inventory rework, and now we are running some final step testing. Once it is done, we will get rid of most of the inventory issues, and besides all that, it will become much more pleasant to watch. You also may test it in a public test. The inventory is improving both technically and visually, we hope that you will like it.

Have a great weekend guys and cya next week ;)

More posts

Weekly News #59
Weekly News #59

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.

Weekly News #151
Weekly News #151

Updating squad features for better coordination and loot tracking, along with progress on a new expansive level. Stay tuned for more updates next week!

Weekly News #108
Weekly News #108

Weekly update of the year: Migration to Unreal Engine 5 in progress for enhanced visuals. Level updates for optimized loading. Thanks for your support! Happy holidays!

Weekly News #115
Weekly News #115

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.