Weekly News #96 + Announcement!

#

Welcome to the Weekly News!
Also, we have an Announce!


Announce: Public Tests


On 19/10/2021 we are planning to run a public test for the upcoming build, some features may not be included in the public test. Don't be shy to give us feedback during the public test.

For those who are interested in public tests.
Here are the instructions on how to choose a public test branch:
1. RMB click on Lost Region in your library list and select "Properties" 

QA


2. In the pop-up window select the "BETAS" category

Game Tests


3. At the BETAS category in the drop-down list select "Public Test Branch"

Unreal Engine QA


As soon as the public test is available, the game will update itself.


Inventory Rework


We are almost done with the inventory rework, and now we are running some final step testing. Once it is done, we will get rid of most of the inventory issues, and besides all that, it will become much more pleasant to watch. You also may test it in a public test. The inventory is improving both technically and visually, we hope that you will like it.

Have a great weekend guys and cya next week ;)

More posts

Weekly News #177
Weekly News #177

Airport overhaul ongoing; expect new structures and points of interest. Friend/foe system in development. Stay tuned for updates next week!

Weekly News #183
Weekly News #183

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Weekly News #169
Weekly News #169

Melee damage system added to firearms, balancing durability and effectiveness. Replication explained for smoother multiplayer experience in Unreal Engine 5.

Weekly News #187
Weekly News #187

Three types of global events planned. PMC trade contracts introduced for faction collaboration. Enjoy your weekend!