Weekly News #96 + Announcement!

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Welcome to the Weekly News!
Also, we have an Announce!


Announce: Public Tests


On 19/10/2021 we are planning to run a public test for the upcoming build, some features may not be included in the public test. Don't be shy to give us feedback during the public test.

For those who are interested in public tests.
Here are the instructions on how to choose a public test branch:
1. RMB click on Lost Region in your library list and select "Properties" 

QA


2. In the pop-up window select the "BETAS" category

Game Tests


3. At the BETAS category in the drop-down list select "Public Test Branch"

Unreal Engine QA


As soon as the public test is available, the game will update itself.


Inventory Rework


We are almost done with the inventory rework, and now we are running some final step testing. Once it is done, we will get rid of most of the inventory issues, and besides all that, it will become much more pleasant to watch. You also may test it in a public test. The inventory is improving both technically and visually, we hope that you will like it.

Have a great weekend guys and cya next week ;)

More posts

Weekly News #57
Weekly News #57

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

Weekly News #158
Weekly News #158

Enhanced explosions with unique effects. Beta tests soon. Introducing security cameras. Stay tuned for updates. See you next week!

Weekly News #130
Weekly News #130

New Features: Traits & Gear: Unique character skill leveling. Mini-games: Darts and Rubik's Cube for fun. Healthcare Equipment: Tools for survival.

Weekly News #126
Weekly News #126

New assets and lore objects are being added to enhance immersion, while the team expands with the hiring of two more 3D artists. Have a great weekend!