Weekly News #96 + Announcement!

Welcome to the Weekly News!
Also, we have an Announce!
Announce: Public Tests
On 19/10/2021 we are planning to run a public test for the upcoming build, some features may not be included in the public test. Don't be shy to give us feedback during the public test.
For those who are interested in public tests.
Here are the instructions on how to choose a public test branch:
1. RMB click on Lost Region in your library list and select "Properties"

2. In the pop-up window select the "BETAS" category

3. At the BETAS category in the drop-down list select "Public Test Branch"

As soon as the public test is available, the game will update itself.
Inventory Rework
We are almost done with the inventory rework, and now we are running some final step testing. Once it is done, we will get rid of most of the inventory issues, and besides all that, it will become much more pleasant to watch. You also may test it in a public test. The inventory is improving both technically and visually, we hope that you will like it.
Have a great weekend guys and cya next week ;)
More posts

Latest Lost Region Updates: Quests and in-game guide in progress for player ease. Upgrading to Unreal Engine 4.26 for stability. New crafted items by our 3D designer. Stay tuned!

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.

AI returns with new skins! Updated AI code, minor client fixes, and a sneak peek at the World Map update! Check it out!