Weekly News #96 + Announcement!

Welcome to the Weekly News!
Also, we have an Announce!
Announce: Public Tests
On 19/10/2021 we are planning to run a public test for the upcoming build, some features may not be included in the public test. Don't be shy to give us feedback during the public test.
For those who are interested in public tests.
Here are the instructions on how to choose a public test branch:
1. RMB click on Lost Region in your library list and select "Properties"

2. In the pop-up window select the "BETAS" category

3. At the BETAS category in the drop-down list select "Public Test Branch"

As soon as the public test is available, the game will update itself.
Inventory Rework
We are almost done with the inventory rework, and now we are running some final step testing. Once it is done, we will get rid of most of the inventory issues, and besides all that, it will become much more pleasant to watch. You also may test it in a public test. The inventory is improving both technically and visually, we hope that you will like it.
Have a great weekend guys and cya next week ;)
More posts

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Bug fixes are ongoing. We've added new visual and audio effects to simulate fatigue during long runs. Additionally work on character customization, is progressing.

This week: Completed new craft method requiring time and attention. Added sound effects for crafting. Introducing a fire watchtower level with strategic positions.

AI returns with new skins! Updated AI code, minor client fixes, and a sneak peek at the World Map update! Check it out!