Weekly News #96 + Announcement!

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Welcome to the Weekly News!
Also, we have an Announce!


Announce: Public Tests


On 19/10/2021 we are planning to run a public test for the upcoming build, some features may not be included in the public test. Don't be shy to give us feedback during the public test.

For those who are interested in public tests.
Here are the instructions on how to choose a public test branch:
1. RMB click on Lost Region in your library list and select "Properties" 

QA


2. In the pop-up window select the "BETAS" category

Game Tests


3. At the BETAS category in the drop-down list select "Public Test Branch"

Unreal Engine QA


As soon as the public test is available, the game will update itself.


Inventory Rework


We are almost done with the inventory rework, and now we are running some final step testing. Once it is done, we will get rid of most of the inventory issues, and besides all that, it will become much more pleasant to watch. You also may test it in a public test. The inventory is improving both technically and visually, we hope that you will like it.

Have a great weekend guys and cya next week ;)

More posts

Weekly News #174
Weekly News #174

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Weekly news #30
Weekly news #30

Survivor Update: NPC appearance enhancements ongoing. UI revamped with new details and compass panel. Stay tuned for more updates next week!

Weekly News #78
Weekly News #78

Today, we're focusing on visual upgrades: Lighting: Smooth sun movements for stunning scenery. Foliage and materials enhancements. New level: Hidden outpost.

Weekly News #101
Weekly News #101

Weekly Update: Sound: Recorded natural sounds for immersion. Map Upgrades: Ongoing updates for enhanced gameplay. Level Updates: Improvements in progress.