Lost Region Development Update 20 Mar

Hello everyone
Here small info update about our current work. We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints. Also, we added clothes in the game, so you can customize your character while exploring the world. At the moment, the amount of clothing is small, but we will increase their number in the development process. A crafting system will also be available, there will be some simple craft items, and we will add more in the future. After some pre-public tests updates will be released.
Thanks, Farom Studio Team
More posts

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.

Survivor Update: Bug fixing continues, New location development nearing completion. Added new clothing category to craft.

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

Weekly Update: New Level: Hidden bunker. Food Rebalance: Cooked food provides buffs, rotten/raw food gives debuffs, starvation significant debuffs. Fixes: Addressing collision issues.