Lost Region Development Update 20 Mar

Hello everyone
Here small info update about our current work. We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints. Also, we added clothes in the game, so you can customize your character while exploring the world. At the moment, the amount of clothing is small, but we will increase their number in the development process. A crafting system will also be available, there will be some simple craft items, and we will add more in the future. After some pre-public tests updates will be released.
Thanks, Farom Studio Team
More posts

Welcome Survivors! This week, we focused on fixing bugs related to inventory, weapons, and animations. Our map is also receiving updates.

Players pick from hidden cave, farm, or industrial bases, each with unique benefits. Crafting becomes a money-making opportunity for top-quality gear. Happy weekend!

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!