LOST REGION NEW YEAR DEVELOPMENT UPDATE

Happy New 2019 Year! This year we made a lot of progress in the development of Lost Region. First of all thanks to all of You who support us, this helps in our development, helps us to stay motivated and continue working, and helps us with your ideas and testing of the game.
Here is the list of features we are working on at the moment.
Multiplayer AI
As we are finalizing dedicated server development, we are preparing master servers for 4 regions. The server for North America will be located in Ohio US, for South America in Sao Paulo Brazil, for Europe in Frankfurt DE, and Asia and Pacific in Seoul.
Finally, we have started working on the main NPC bases for 2 main factions, Sentinel Alliance, located at Air Port, and "Grant" Dam, a former army, all of them will be equipped with M15, M16, and SCAR rifles, and Dominion located at Peach Trees prison, all will have different types of AK rifles and crafted melee weapon.
Optimization
Currently, we are generating HLOD proxy meshes for Lost Region, this will optimize the game a lot by merging whole locations into 1 single mesh, and by simplifying it, we expect that this will give +10-15 extra FPS on older machines.
Thanks To All Of You! And a Happy New Year! Farom Studio Team
More posts

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!