Weekly news #34

UI
The work on the skill panel is ongoing, we are adding new perk icons and working on their functionality. We will tell you more about it once it is done.
Bug fixes
-Thanks to our testers, many bugs were found and fixed.
-Fixed bugs related to the inventory system like moving items between slots.
-some ways to duplicate items.
-wrong display of some interface windows.
-some collision bugs
-small holes in the landscape.
-etc.
Map
The design team continues their work on the new location. Here are some screenshots.




Thanks to you all for the support! And many thanks to the testers who help us to fix the game
More posts

Hello! Finalizing new craft menu and UI updates. Enhancing audio with location-based effects. Programmers working on performance optimization. That's all for now. Stay tuned!

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.

This week: Grenades in the works, including frag, flashbang, and smoke types. Also, recoil patterns for ARs are being reworked for more consistency.

Weekly Update: Tech Advancements: Cell phone networks for questing and real-time faction updates. Map Modernization: Adding more points of interest.