Weekly news #34

UI
The work on the skill panel is ongoing, we are adding new perk icons and working on their functionality. We will tell you more about it once it is done.
Bug fixes
-Thanks to our testers, many bugs were found and fixed.
-Fixed bugs related to the inventory system like moving items between slots.
-some ways to duplicate items.
-wrong display of some interface windows.
-some collision bugs
-small holes in the landscape.
-etc.
Map
The design team continues their work on the new location. Here are some screenshots.




Thanks to you all for the support! And many thanks to the testers who help us to fix the game
More posts

Exciting updates this week! Sound optimization underway, fixing reverb zone issues. Plus, get ready for a radio feature with rock versions of guitar tracks!

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Improving AI for wolves and planning realistic reactions for human NPCs. Introducing security cameras for looting challenges.

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.