Weekly news #34

UI
The work on the skill panel is ongoing, we are adding new perk icons and working on their functionality. We will tell you more about it once it is done.
Bug fixes
-Thanks to our testers, many bugs were found and fixed.
-Fixed bugs related to the inventory system like moving items between slots.
-some ways to duplicate items.
-wrong display of some interface windows.
-some collision bugs
-small holes in the landscape.
-etc.
Map
The design team continues their work on the new location. Here are some screenshots.




Thanks to you all for the support! And many thanks to the testers who help us to fix the game
More posts

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

It has been a long time since we posted our last update about upcoming patches, and we have some info to share.

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.