Weekly news #34

UI
The work on the skill panel is ongoing, we are adding new perk icons and working on their functionality. We will tell you more about it once it is done.
Bug fixes
-Thanks to our testers, many bugs were found and fixed.
-Fixed bugs related to the inventory system like moving items between slots.
-some ways to duplicate items.
-wrong display of some interface windows.
-some collision bugs
-small holes in the landscape.
-etc.
Map
The design team continues their work on the new location. Here are some screenshots.




Thanks to you all for the support! And many thanks to the testers who help us to fix the game
More posts

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.

New player bases system for customization and upgrades, alongside continued code cleanup and integration of character mechanics into the ability system.

Melee damage system added to firearms, balancing durability and effectiveness. Replication explained for smoother multiplayer experience in Unreal Engine 5.

Weekly Update: New interactive details added for scavenging. Introducing energy parameter for fatigue management. More updates next week!