Weekly news #34

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UI
The work on the skill panel is ongoing, we are adding new perk icons and working on their functionality. We will tell you more about it once it is done.

Bug fixes
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Thanks to our testers, many bugs were found and fixed.
-Fixed bugs related to the inventory system like moving items between slots.
-some ways to duplicate items.
-wrong display of some interface windows.
-some collision bugs
-small holes in the landscape.
-etc.
Map
The design team continues their work on the new location. Here are some screenshots.

Level Design


Unreal Engine 5


Game Development


Concept art


Thanks to you all for the support! And many thanks to the testers who help us to fix the game 

More posts

Weekly News #37
Weekly News #37

Survivor Update: Bug fixes ongoing for inventory, melee weapon damage, chat, and ESC menu. Added recipes for Marauder. Map improvements continue.

Farom Studio team
Farom Studio team wishes you a Merry Christmas!

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮

Weekly News #95
Weekly News #95

WTWN! Map improvements ongoing, adding depth and narrative to our world. New models from our 3D team, speeding up content creation. Have a great weekend! See you next week!

Weekly News #141
Weekly News #141

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.