Lost Region Development Update 28 Feb

#

Hello everyone Here is the info update about our current work.

Food and Water Rebalance of the food and water system slowed flow rate, and thirst attached to sprint. Running now increases thirst faster. New items were added.

The map Finally we added a map of the world, there is a small inaccuracy of the coordinates (~ 5 m), we are fixing it and working on map Zoom.

Interaction animations All doors open and close with appropriate character animations. We are implementing new interaction animations, and improving all character movement aims.

Optimization We are constantly working on optimization of the whole world and its locations. Currently, we decorating suburban area houses, which will be claimable by players(more info about house claiming will be with new updates).

More posts

Weekly News #105
Weekly News #105

Here's our weekly update: More progress on the ARS Rotor&Motor location with new 3D designs. Optimizing level loading for smoother gameplay. Stay tuned for more updates next week!

Weekly News #138
Weekly News #138

Weekly Update: New developments include greenhouse for food and medicine, alongside alarms for base security. Stay tuned for further enhancements!

Weekly News #170
Weekly News #170

Map control and hiring PMC mercenaries offer strategic advantages and cooperative opportunities. More updates coming next week!

Weekly New #164
Weekly New #164

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.