Lost Region Development Update 28 Feb

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Hello everyone Here is the info update about our current work.

Food and Water Rebalance of the food and water system slowed flow rate, and thirst attached to sprint. Running now increases thirst faster. New items were added.

The map Finally we added a map of the world, there is a small inaccuracy of the coordinates (~ 5 m), we are fixing it and working on map Zoom.

Interaction animations All doors open and close with appropriate character animations. We are implementing new interaction animations, and improving all character movement aims.

Optimization We are constantly working on optimization of the whole world and its locations. Currently, we decorating suburban area houses, which will be claimable by players(more info about house claiming will be with new updates).

More posts

Weekly News #163
Weekly News #163

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Weekly News #198
Weekly News #198

Dynamic weather impacts gameplay and economy. Monthly updates provide major highlights and project summaries. Stay informed, adapt, and survive! ❄️🌞

Weekly News #168
Weekly News #168

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!

Weekly News #113
Weekly News #113

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!