Lost Region Development Update 28 Feb

Hello everyone Here is the info update about our current work.
Food and Water Rebalance of the food and water system slowed flow rate, and thirst attached to sprint. Running now increases thirst faster. New items were added.
The map Finally we added a map of the world, there is a small inaccuracy of the coordinates (~ 5 m), we are fixing it and working on map Zoom.
Interaction animations All doors open and close with appropriate character animations. We are implementing new interaction animations, and improving all character movement aims.
Optimization We are constantly working on optimization of the whole world and its locations. Currently, we decorating suburban area houses, which will be claimable by players(more info about house claiming will be with new updates).
More posts

We are glad to see that more people joined our alpha testing and will help us to make the game better.

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

Weekly news: Assets updated for new game time frame. QA underway for bug fixes. Optimization with Unreal Engine tools. Enjoy the weekend! See you next week!

Map control and hiring PMC mercenaries offer strategic advantages and cooperative opportunities. More updates coming next week!