Lost Region Development Update 28 Feb

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Hello everyone Here is the info update about our current work.

Food and Water Rebalance of the food and water system slowed flow rate, and thirst attached to sprint. Running now increases thirst faster. New items were added.

The map Finally we added a map of the world, there is a small inaccuracy of the coordinates (~ 5 m), we are fixing it and working on map Zoom.

Interaction animations All doors open and close with appropriate character animations. We are implementing new interaction animations, and improving all character movement aims.

Optimization We are constantly working on optimization of the whole world and its locations. Currently, we decorating suburban area houses, which will be claimable by players(more info about house claiming will be with new updates).

More posts

Weekly news #33
Weekly news #33

Survivor Update: Character skills and perks. Bug fixes underway with tester feedback. Map improvements ongoing, new location in progress. See you next week!

Dev Blog #8
Dev Blog #8 Town Market. The Heart of the Town

Today we want to talk about one of the most important buildings in Age After Age is the Town Market.

Weekly News #85
Weekly News #85

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

Lost Region Alpha
Lost Region Alpha Release

We are glad to see that more people joined our alpha testing and will help us to make the game better.