Lost Region Development Update 28 Feb

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Hello everyone Here is the info update about our current work.

Food and Water Rebalance of the food and water system slowed flow rate, and thirst attached to sprint. Running now increases thirst faster. New items were added.

The map Finally we added a map of the world, there is a small inaccuracy of the coordinates (~ 5 m), we are fixing it and working on map Zoom.

Interaction animations All doors open and close with appropriate character animations. We are implementing new interaction animations, and improving all character movement aims.

Optimization We are constantly working on optimization of the whole world and its locations. Currently, we decorating suburban area houses, which will be claimable by players(more info about house claiming will be with new updates).

More posts

Weekly News #141
Weekly News #141

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.

Lost Region Alpha
Lost Region Alpha Test

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.

Weekly News #47
Weekly News #47

Hello Survivors, This week: Bug fixes ongoing. Added VSync option. New pickup animations. Torch reintroduced. Thanks for your support!

Weekly News #31
Weekly News #31

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.