Lost Region Development Update 28 Feb

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Hello everyone Here is the info update about our current work.

Food and Water Rebalance of the food and water system slowed flow rate, and thirst attached to sprint. Running now increases thirst faster. New items were added.

The map Finally we added a map of the world, there is a small inaccuracy of the coordinates (~ 5 m), we are fixing it and working on map Zoom.

Interaction animations All doors open and close with appropriate character animations. We are implementing new interaction animations, and improving all character movement aims.

Optimization We are constantly working on optimization of the whole world and its locations. Currently, we decorating suburban area houses, which will be claimable by players(more info about house claiming will be with new updates).

More posts

Lost Region Development
Lost Region Development Update 20 Mar

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints

Weekly News #95
Weekly News #95

WTWN! Map improvements ongoing, adding depth and narrative to our world. New models from our 3D team, speeding up content creation. Have a great weekend! See you next week!

Weekly News #67
Weekly News #67

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.

Weekly News #162
Weekly News #162

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.