Weekly News #81

Welcome to the weekly news. Let's cut to the chase.
Weapon Customization
In the previous weekly, we've stated that we are reworking our weapons, to be more complex. We've decided to make weapons customizable in terms of all weapon details, meaning you will be able to paint all weapon details, perhaps even springs if it will be needed. This will make every player's weapon unique, default lovers will not be pushed to paint their weapon, you have our word.
New foliage
We are experimenting with the new foliage right now. Nature is crucial in survival games, and we would love to make it as beautiful as we can. The goal is to make it lovely, running from the wolves and being stunned by the beautiful view once you are dead. :)




That's all for now, cya next week. :)
More posts

Survivor Update: Fixes include binding bugs, crashes, and mesh material issues. Optimization efforts ongoing with HLODs and light rework to boost FPS.

Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Map control and hiring PMC mercenaries offer strategic advantages and cooperative opportunities. More updates coming next week!

Optimization underway for smoother play. Introducing SOS feature for solo adventurers. For details, check Linkedin and Facebook. Have A Great Weekend!