
Welcome to the weekly news. Let's cut to the chase.
In the previous weekly, we've stated that we are reworking our weapons, to be more complex. We've decided to make weapons customizable in terms of all weapon details, meaning you will be able to paint all weapon details, perhaps even springs if it will be needed. This will make every player's weapon unique, default lovers will not be pushed to paint their weapon, you have our word.
We are experimenting with the new foliage right now. Nature is crucial in survival games, and we would love to make it as beautiful as we can. The goal is to make it lovely, running from the wolves and being stunned by the beautiful view once you are dead. :)




That's all for now, cya next week. :)

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.

Optimizing for smoother gameplay experience. New intricate cave design with heightened challenge. Stay tuned for more updates next week!

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!

Weekly Update: Sound: Recorded natural sounds for immersion. Map Upgrades: Ongoing updates for enhanced gameplay. Level Updates: Improvements in progress.