
Welcome to the weekly news. Let's cut to the chase.
In the previous weekly, we've stated that we are reworking our weapons, to be more complex. We've decided to make weapons customizable in terms of all weapon details, meaning you will be able to paint all weapon details, perhaps even springs if it will be needed. This will make every player's weapon unique, default lovers will not be pushed to paint their weapon, you have our word.
We are experimenting with the new foliage right now. Nature is crucial in survival games, and we would love to make it as beautiful as we can. The goal is to make it lovely, running from the wolves and being stunned by the beautiful view once you are dead. :)




That's all for now, cya next week. :)

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

Unity is a cross-platform game development engine created by Unity Technologies. It enables developers to create 2D and 3D games for almost every platform you can think of: PC, consoles, mobile devices, and even AR/VR platforms

Hi again! Map upgrades: Our level designer is improving the map. New weapons system: We're working on a part-by-part weapon system for enhanced customization.

Welcome Survivors! This week, we focused on fixing bugs related to inventory, weapons, and animations. Our map is also receiving updates.