LOST REGION WEEKLY #4

#

Hi All!

Today AI patch was finally uploaded.
Here are the 0.1.0.6 patch notes:

-AI is returning to the game, currently, there are 4 spawn points with different amounts of AI on them, currently, they are only patrolling points where they were spawned. But in future releases, we will give them more idle actions

-Three new AI skins were added to the game to the bandits group. By the way, the bandit faction name is "Cobra", soon it will be updated with the Faction logo and flags. 

-Changes to AI code. We decided to change the AI core, and AI whole code for AI was changed and written from scratch.

-Some minor fixes for a game client that we found during development. They are mostly invisible to users, but help us to bring new features faster in future releases.

And the bonus for today. Some screenshots from the upcoming World Map update:

Level Design


Game Art


Unreal Egine


Concept Art


World Updates


Thanks, Farom Studio Team 

More posts

Weekly News #70
Weekly News #70

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.

Development News #1
Development News #1

Faction Bases: Cobra becomes a lively town, Sentinel Alliance adds mini-games. Mercenaries: Capture downed enemies for recruits, missing ones might return later.

Weekly News #111
Weekly News #111

Railway System Update: Work in progress on new railway system. 3D designers creating railway meshes. UI and character health overhaul ongoing. Stay tuned for more updates!

Lost Region New
Lost Region New Year Development Update

Happy New Year! Exciting updates ahead: city development underway, improved animations, and cutting-edge NVidia GameWorks features coming soon!