LOST REGION WEEKLY #4

#

Hi All!

Today AI patch was finally uploaded.
Here are the 0.1.0.6 patch notes:

-AI is returning to the game, currently, there are 4 spawn points with different amounts of AI on them, currently, they are only patrolling points where they were spawned. But in future releases, we will give them more idle actions

-Three new AI skins were added to the game to the bandits group. By the way, the bandit faction name is "Cobra", soon it will be updated with the Faction logo and flags. 

-Changes to AI code. We decided to change the AI core, and AI whole code for AI was changed and written from scratch.

-Some minor fixes for a game client that we found during development. They are mostly invisible to users, but help us to bring new features faster in future releases.

And the bonus for today. Some screenshots from the upcoming World Map update:

Level Design


Game Art


Unreal Egine


Concept Art


World Updates


Thanks, Farom Studio Team 

More posts

Lost Region Plans
Lost Region Plans

hanks to our users, at the early stages of the alpha we realized that the game requires a lot of changes.

Weekly News #110
Weekly News #110

Weekly News Update: 3D designers working on new meshes and reworking old ones for recent level additions. Progress on implementing custom back-end for game overhaul.

Weekly News #167
Weekly News #167

Introducing "Lone Wolf" perk: Boosts for solo players, but drawbacks in groups. Agoraphobia adds challenge but enhances combat. Stay tuned for more updates!

Weekly News #119
Weekly News #119

SCAR weapon redesign underway for better functionality. Bug fixes ongoing to enhance gameplay. Updates on the situation in Ukraine!