LOST REGION WEEKLY #4

#

Hi All!

Today AI patch was finally uploaded.
Here are the 0.1.0.6 patch notes:

-AI is returning to the game, currently, there are 4 spawn points with different amounts of AI on them, currently, they are only patrolling points where they were spawned. But in future releases, we will give them more idle actions

-Three new AI skins were added to the game to the bandits group. By the way, the bandit faction name is "Cobra", soon it will be updated with the Faction logo and flags. 

-Changes to AI code. We decided to change the AI core, and AI whole code for AI was changed and written from scratch.

-Some minor fixes for a game client that we found during development. They are mostly invisible to users, but help us to bring new features faster in future releases.

And the bonus for today. Some screenshots from the upcoming World Map update:

Level Design


Game Art


Unreal Egine


Concept Art


World Updates


Thanks, Farom Studio Team 

More posts

Weekly News #98
Weekly News #98

Map updates ongoing, new level in progress. Bug fixing for upcoming public test. Stay tuned!

Weekly News #109
Weekly News #109

New Year, New Updates: AI optimization ongoing. Improving lighting in dark areas. Reworking levels and optimizing gameplay. Stay tuned for more!

Weekly News #67
Weekly News #67

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.

Weekly News #87
Weekly News #87

This week: FMOD issue fixed, battle music in progress. Map update ongoing for a more vibrant world. Stay tuned for more updates next week!