LOST REGION WEEKLY #4

#

Hi All!

Today AI patch was finally uploaded.
Here are the 0.1.0.6 patch notes:

-AI is returning to the game, currently, there are 4 spawn points with different amounts of AI on them, currently, they are only patrolling points where they were spawned. But in future releases, we will give them more idle actions

-Three new AI skins were added to the game to the bandits group. By the way, the bandit faction name is "Cobra", soon it will be updated with the Faction logo and flags. 

-Changes to AI code. We decided to change the AI core, and AI whole code for AI was changed and written from scratch.

-Some minor fixes for a game client that we found during development. They are mostly invisible to users, but help us to bring new features faster in future releases.

And the bonus for today. Some screenshots from the upcoming World Map update:

Level Design


Game Art


Unreal Egine


Concept Art


World Updates


Thanks, Farom Studio Team 

More posts

Weekly News #169
Weekly News #169

Melee damage system added to firearms, balancing durability and effectiveness. Replication explained for smoother multiplayer experience in Unreal Engine 5.

Lost Region Weekly
Lost Region Weekly #2

Here is the new weekly update. This week's patches: 0.1.0.4g, 0.1.0.4.h, 0.1.0.4.I, 0.1.0.4j

Weekly News #45
Weekly News #45

We've been hard at work fixing bugs and enhancing the game. Exciting updates include squad member icons on the map for better coordination and improvements to water physics.

Weekly News #64
Weekly News #64

Quick update: We're revamping the weapon modification menu, making it accessible from your inventory UI. Testing the new sound engine and addressing bugs. Stay tuned for more updates!