Weekly news #30

Hello Survivors, Here are some updates on the development progress.
NPC
We continue our work to improve the appearance of the NPCs so that they match the game character.
UI
The main UI window was changed, added more details and the background is a bit darker now.
A compass panel has been added to the top middle of the screen.
Also, a new skill panel was added which we will show next week.

Map
Work on the map improvement continues. Design team working on the fire lookout towers.




This is it for this week! Thanks for your activity and support!
More posts

Hi again! Map upgrades: Our level designer is improving the map. New weapons system: We're working on a part-by-part weapon system for enhanced customization.

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!