Weekly news #30

#

Hello Survivors, Here are some updates on the development progress.

NPC
We continue our work to improve the appearance of the NPCs so that they match the game character.

UI
The main UI window was changed, added more details and the background is a bit darker now.
A compass panel has been added to the top middle of the screen.
Also, a new skill panel was added which we will show next week.

Ui\UI deve;opment


Map
Work on the map improvement continues. Design team working on the fire lookout towers.

Unreal Engine Updates


Level blocking


Unreal Engine 5 updates


Game Development


This is it for this week! Thanks for your activity and support!

More posts

Weekly News #75
Weekly News #75

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

Weekly News #183
Weekly News #183

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Weekly News #136
Weekly News #136

New player bases system for customization and upgrades, alongside continued code cleanup and integration of character mechanics into the ability system.

Weekly News #146
Weekly News #146

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!