Weekly news #30

Hello Survivors, Here are some updates on the development progress.
NPC
We continue our work to improve the appearance of the NPCs so that they match the game character.
UI
The main UI window was changed, added more details and the background is a bit darker now.
A compass panel has been added to the top middle of the screen.
Also, a new skill panel was added which we will show next week.

Map
Work on the map improvement continues. Design team working on the fire lookout towers.




This is it for this week! Thanks for your activity and support!
More posts

This week: PMC: Form squads, share inventory, plan raids. Traps: New system for hunting and defense. More updates next week!

We're back from Gamescom, and it was incredible! From networking with studios to exploring innovations, it was a blast. Thanks to the organizers and the Ukrainian stand. Check our socials for highlights!

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!