Weekly news #30

Hello Survivors, Here are some updates on the development progress.
NPC
We continue our work to improve the appearance of the NPCs so that they match the game character.
UI
The main UI window was changed, added more details and the background is a bit darker now.
A compass panel has been added to the top middle of the screen.
Also, a new skill panel was added which we will show next week.

Map
Work on the map improvement continues. Design team working on the fire lookout towers.




This is it for this week! Thanks for your activity and support!
More posts

Airport development continues, guarded by Sentinel Alliance. QA underway, turning bugs into potential features. Have a great weekend! 😉

Shotgun development progresses; versatile functionality is planned. Unreal Engine 5 release version tested; promising upgrades noted.

3D: Improved doors for tactics. Weapons: More firearms coming. Ukraine: Work continues despite challenges; Russian aggression slows. Glory to Ukraine!

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.