Weekly news #30

Hello Survivors, Here are some updates on the development progress.
NPC
We continue our work to improve the appearance of the NPCs so that they match the game character.
UI
The main UI window was changed, added more details and the background is a bit darker now.
A compass panel has been added to the top middle of the screen.
Also, a new skill panel was added which we will show next week.

Map
Work on the map improvement continues. Design team working on the fire lookout towers.




This is it for this week! Thanks for your activity and support!
More posts

New features include deer encounters, weapon ammo spawns, and bed selection. Various map updates and UI improvements. Fixes for collisions, crafting UI, and inventory issues.

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.

Latest updates: AI crash fix, food item stats overhaul, and item stack adjustments. Stay tuned for more exciting developments!