Lost Region update 0.0.1c

Today we uploaded update 0.0.1c which fixed the crash at the startup bug.
What has been fixed:
- Crash on startup.
- Removed VR support, HTC Vive was thinking that this is a VR process.
- Updated safe fall distance.
- Updated ammo textures.
- All weapons now use proper ammo types.
- Fixed missing footstep sounds. Known issues in the current version:
- NPCs at Sentinels Outpost Alpha may sometimes be not friendly for players.
- The loading screen not showing sometimes.
- Resolution list may work not as expected. Use console instead(Button "~") with command r.SetRes {Resolution Width}x{Resolution Height}f. For example r.SetRes 1920x1080f.
- May crash on starting quest.
- Ugly death animation and ragdoll, the problem is in the character's bones, already fixed.
- Death messages may sometimes stay after respawn.
- Enemies still moving to the same patrol point.
Some features are still cut from the version as they cause crashes on application startup and expect to be added within one month. Please remember that the game is at a very early stage. We are working as fast as 4 people can.
Thank You, Farom Studio Team.
More posts

Welcome to our weekly update! More progress on the ARS Rotor&Motor location with new 3D designs. Exploring Unreal Engine 5 for potential benefits to Lost Region.

Introducing Prison Development: colossal site for exploration and strategy. Cobra and Sentinel factions navigate missions and stealth ops. Stay tuned for updates!

Three types of global events planned. PMC trade contracts introduced for faction collaboration. Enjoy your weekend!

Shooting: Thin cover not safe, rethink strategy. Raids: Return to base needed, choose wisely. Stay tuned for more updates!