Lost Region Alpha Test

Hi, Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.
Currently, we are fixing bugs with no replicated damage over the network(this is a critical issue). As we are done the game will update and you will be able to start. Thanks for your patience we will inform you when critical bugs are gone. And remember this is closed alpha, so inform us about all the bugs you found.
Some game modules are cut from current builds and will be available within one month. The modules are building and crafting, some problems with placing resources in the craft.
Quests will be available at the start and we will update them 3 times per week. All quests are currently available on NPC faction bases and there are 4 types of quests today:
Protection - protect the outpost from enemy raids, other players can either join protecting players or join attacking NPCs.
Raid - elimination of enemy officer and his guards, they are NPCs, mission can be done 2 ways, by rushing or in stealth.
Exploration - simply go and explore the area.
Gathering - find resources that quest-giving NPC is requested. We will expand the game area as we finish with all parts of the world.
Currently, the main town is unavailable as we optimizing it.
Thanks! Farom Studio Team.
More posts

Latest Lost Region Updates: Quests and in-game guide in progress for player ease. Upgrading to Unreal Engine 4.26 for stability. New crafted items by our 3D designer. Stay tuned!

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

Icons resized for consistency. Critical bugs resolved, thanks to testers' help. Enjoy the summer, see you next week!