LOST REGION WEEKLY #7

Hi All!
News update for this week.
0.1.0.7
-Weapon spawns were replaced with new correct.
-New sounds for some weapon classes.
-LR96 SR added to the game.
-New ammo type for sniper rifles added.
0.1.0.8 & 0.1.0.8.a
-AI faction detection updated. Now they must detect enemies correctly.
-Preparation before migration to Unreal Engine 4.18.
We almost finished working on the new map version, and soon our test team will begin map testing. Stay tuned for new updates.
Thanks. Farom Studio Team
More posts

Enhanced tracking for hunting introduced. Transition to Unreal Engine 5.1 for optimization ongoing. Updates paused temporarily, but expect progress post-transition.

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Survivor Update: Fixes include binding bugs, crashes, and mesh material issues. Optimization efforts ongoing with HLODs and light rework to boost FPS.