LOST REGION WEEKLY #7

Hi All!
News update for this week.
0.1.0.7
-Weapon spawns were replaced with new correct.
-New sounds for some weapon classes.
-LR96 SR added to the game.
-New ammo type for sniper rifles added.
0.1.0.8 & 0.1.0.8.a
-AI faction detection updated. Now they must detect enemies correctly.
-Preparation before migration to Unreal Engine 4.18.
We almost finished working on the new map version, and soon our test team will begin map testing. Stay tuned for new updates.
Thanks. Farom Studio Team
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Shooting mechanics now consider player position for accuracy. Melee combat and burn effects from explosions are also in development.

Updates: Improved car collision for more accurate shooting. Ongoing optimization and collision enhancements. Weather effects development underway for added survival elements.

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

This week: UI optimization nearly complete, improving gameplay experience. Plus, our level designer is crafting a new level—exciting updates ahead!