LOST REGION WEEKLY #7

Hi All!
News update for this week.
0.1.0.7
-Weapon spawns were replaced with new correct.
-New sounds for some weapon classes.
-LR96 SR added to the game.
-New ammo type for sniper rifles added.
0.1.0.8 & 0.1.0.8.a
-AI faction detection updated. Now they must detect enemies correctly.
-Preparation before migration to Unreal Engine 4.18.
We almost finished working on the new map version, and soon our test team will begin map testing. Stay tuned for new updates.
Thanks. Farom Studio Team
More posts

This week: AI upgrades for aggressive animals and blood effects added. Stay tuned for more updates! See you next week!

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

We decided to make some changes to our gameplay, such as outpost building, ammo limit, unique ability for squads