LOST REGION WEEKLY #5

Hi All!
Today we post some news about fixes that were released this week:
0.1.0.6a:
-Improvements to AI pathfinding system. We are making AI better before the new map release, we teach them to swim, jump, and crouch.
-Some bug fixes on the inventory system.
0.1.0.6b:
-New info panel for patch notes, now it's working with our backend service.
-New backend service implementation started.
0.1.0.6c:
-HOTFIX, game connection to the backend on some machines.
0.1.0.6d:
-Fixed AI not starting patrol sequence, they were simply staying after the spawn.
That's all for this week. Next week we plan to return to crafting the system and make more improvements to the backend service.
Thanks, Farom Studio Team.
More posts

Weekly Update: Bug fixes & balance adjustments ongoing. 3D artists creating new meshes for ARS Rotor&Motor. Level designer integrating new assets. More next week!

Survivor Update: Character skills and perks. Bug fixes underway with tester feedback. Map improvements ongoing, new location in progress. See you next week!

We decided to make some changes to our gameplay, such as outpost building, ammo limit, unique ability for squads

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.