LOST REGION WEEKLY #5

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Hi All!

Today we post some news about fixes that were released this week:
0.1.0.6a:
-Improvements to AI pathfinding system. We are making AI better before the new map release, we teach them to swim, jump, and crouch.
-Some bug fixes on the inventory system.

0.1.0.6b:
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New info panel for patch notes, now it's working with our backend service.
-New backend service implementation started.

0.1.0.6c:
-HOTFIX, game connection to the backend on some machines.

0.1.0.6d:
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Fixed AI not starting patrol sequence, they were simply staying after the spawn.

That's all for this week. Next week we plan to return to crafting the system and make more improvements to the backend service.

Thanks, Farom Studio Team.

More posts

Weekly News #146
Weekly News #146

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

Weekly News #93
Weekly News #93

New team members joined to accelerate game development. Level designer continues map updates. Exciting times ahead!

Weekly News #88
Weekly News #88

This week: Bugs fixed based on testers' feedback. New level in progress, stay tuned for updates! Thank you for your support. See you next time!

Lost Region
Lost Region

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development