LOST REGION WEEKLY #5

#

Hi All!

Today we post some news about fixes that were released this week:
0.1.0.6a:
-Improvements to AI pathfinding system. We are making AI better before the new map release, we teach them to swim, jump, and crouch.
-Some bug fixes on the inventory system.

0.1.0.6b:
-
New info panel for patch notes, now it's working with our backend service.
-New backend service implementation started.

0.1.0.6c:
-HOTFIX, game connection to the backend on some machines.

0.1.0.6d:
-
Fixed AI not starting patrol sequence, they were simply staying after the spawn.

That's all for this week. Next week we plan to return to crafting the system and make more improvements to the backend service.

Thanks, Farom Studio Team.

More posts

Weekly News #83
Weekly News #83

Icons resized for consistency. Critical bugs resolved, thanks to testers' help. Enjoy the summer, see you next week!

Lost Region News
Lost Region News

Today we want to share some new screenshots and answer comments and questions from users.

Weekly News #171
Weekly News #171

Weekly Update: Trade System: Prices set with minimum limits for fairness. Ammo Upgrades: Poison, piercing, and shrapnel types added. Enjoy your weekend! More next week!

Weekly News #178
Weekly News #178

New trucks are in development with expanded functionality, while animal behavior is being revamped for realism. Stay tuned for more updates next week! ☀️