LOST REGION WEEKLY #5

#

Hi All!

Today we post some news about fixes that were released this week:
0.1.0.6a:
-Improvements to AI pathfinding system. We are making AI better before the new map release, we teach them to swim, jump, and crouch.
-Some bug fixes on the inventory system.

0.1.0.6b:
-
New info panel for patch notes, now it's working with our backend service.
-New backend service implementation started.

0.1.0.6c:
-HOTFIX, game connection to the backend on some machines.

0.1.0.6d:
-
Fixed AI not starting patrol sequence, they were simply staying after the spawn.

That's all for this week. Next week we plan to return to crafting the system and make more improvements to the backend service.

Thanks, Farom Studio Team.

More posts

Lost Region Weekly
Lost Region Weekly #2

Here is the new weekly update. This week's patches: 0.1.0.4g, 0.1.0.4.h, 0.1.0.4.I, 0.1.0.4j

Weekly News #58
Weekly News #58

Recent Developments: New sound engine implemented, enhancing realism. Map improvements ongoing for better gameplay. Achievements soon to be added, with new icons in the works.

Weekly News #35
Weekly News #35

Survivor Update: Added color correction for color blindness. Bug fixes ongoing for building system, animations, and level issues.

Weekly News #99
Weekly News #99

Bug fixing ongoing. New meshes for car service centers in progress. Preparing update for public tests focusing on NPC and AI. Join us in the test branch for early testing.