LOST REGION WEEKLY #5

#

Hi All!

Today we post some news about fixes that were released this week:
0.1.0.6a:
-Improvements to AI pathfinding system. We are making AI better before the new map release, we teach them to swim, jump, and crouch.
-Some bug fixes on the inventory system.

0.1.0.6b:
-
New info panel for patch notes, now it's working with our backend service.
-New backend service implementation started.

0.1.0.6c:
-HOTFIX, game connection to the backend on some machines.

0.1.0.6d:
-
Fixed AI not starting patrol sequence, they were simply staying after the spawn.

That's all for this week. Next week we plan to return to crafting the system and make more improvements to the backend service.

Thanks, Farom Studio Team.

More posts

Lost Region Development
Lost Region Development Update

Update: Enhanced character animations, UI redesign, and ongoing world expansion. Stay tuned for more game developments from Farom Studio Team.

Weekly News #75
Weekly News #75

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

LOST REGION WEEKLY
LOST REGION WEEKLY #7

Latest updates: New weapons, improved AI faction detection, and preparation for Unreal Engine migration. Exciting developments ahead!

Weekly News #154
Weekly News #154

This week: Player decals added for marking looted areas or warnings, and physics upgrades for more realistic interactions. Stay tuned for more updates!