LOST REGION WEEKLY #5

Hi All!
Today we post some news about fixes that were released this week:
0.1.0.6a:
-Improvements to AI pathfinding system. We are making AI better before the new map release, we teach them to swim, jump, and crouch.
-Some bug fixes on the inventory system.
0.1.0.6b:
-New info panel for patch notes, now it's working with our backend service.
-New backend service implementation started.
0.1.0.6c:
-HOTFIX, game connection to the backend on some machines.
0.1.0.6d:
-Fixed AI not starting patrol sequence, they were simply staying after the spawn.
That's all for this week. Next week we plan to return to crafting the system and make more improvements to the backend service.
Thanks, Farom Studio Team.
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Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

This week: new assets, two mini-games (checkers, darts), environment enhancements, and ongoing mini-games development for safe house entertainment.

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!

Public tests now available! Single-player mode first, multiplayer coming soon. Send feedback, bug reports with screenshots to contact@faromstudio.com or Steam discussions.