LOST REGION WEEKLY #9

#

Hi All! Some news about game updates.

Animations

Today our team finished with skeletal mesh updates, so soon we will be able to push new animations to live. Also, this will bring morph targeting to our skeletal meshes, so character customization will be available soon. The cover system is now under development, as we may use new animations for our characters.

Main

Also, migration to the new backend service is finished, and the save system will work as expected with the next update. Migration to 4.18 is almost finished too. So next update will be powered by an updated Unreal Engine version.

World

As our team is currently focused on animation migration, world updates will be published from next week, our pre-public testers found some bugs at locations, plus we will add furniture to buildings. Additional buildings will be added to the current world a little bit later. Also, we decided to change door mechanics, doors will open by pressing the "E"(Use) button, instead of pushing by character collision. Thanks! Farom Studio Team

More posts

Weekly News #131
Weekly News #131

Character Fitness: Treadmills for stamina, RPG leveling, and UE 5 optimization for better performance.

Weekly News #56
Weekly News #56

Quick update: New craft system almost finished. Transitioning to new sound engine next year. New craft items available in-game. Happy New Year! Thanks for the support. Best, Dev Team

Weekly news #34
Weekly news #34

Survivor Update: Skill panel development ongoing. Fixes. Map improvements continue with new location in development.

Weekly News #116
Weekly News #116

New sniper rifles with customizable scopes and skill system for precision shooting. Development may experience delays due to situation in Ukraine.