Update news

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Hi all.
We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.
Currently, we are working on new updates for options, as many people met problems with not saving graphical settings(now they are properly saving) Soon we plan to add a new region to the game. And start adding new features to the game. In upcoming patches we plan to fix all traders, so they will able to trade properly again, add temperature depending on the day-night cycle, and begin to work on the skills tree. Some words about skills tree. Stats will depend on what are you currently doing, for example, if you prefer to craft medical equipment, it will automatically add new receipts to your craft window. Your play style will impact your character stats. That means, if you want to change the main weapon style or crafting skill, simply start using a new weapon class or craft new items. But remember, when you change your style, old stats will decrease each time you increase new ones.

Meanwhile, you may find our Discord server: https://discord.gg/8mFeZsF, there we can answer all of your questions.

More posts

Weekly News #86
Weekly News #86

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!

Weekly news #71
Weekly news #71

This week: Added gamma option to adjust brightness. Developing clearer HUD with vital stats. Introducing adrenaline feature for survival boosts.

Lost Region Alpha
Lost Region Alpha Release

We are glad to see that more people joined our alpha testing and will help us to make the game better.

Development News #1
Development News #1

Faction Bases: Cobra becomes a lively town, Sentinel Alliance adds mini-games. Mercenaries: Capture downed enemies for recruits, missing ones might return later.