Update news

#

Hi all.
We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.
Currently, we are working on new updates for options, as many people met problems with not saving graphical settings(now they are properly saving) Soon we plan to add a new region to the game. And start adding new features to the game. In upcoming patches we plan to fix all traders, so they will able to trade properly again, add temperature depending on the day-night cycle, and begin to work on the skills tree. Some words about skills tree. Stats will depend on what are you currently doing, for example, if you prefer to craft medical equipment, it will automatically add new receipts to your craft window. Your play style will impact your character stats. That means, if you want to change the main weapon style or crafting skill, simply start using a new weapon class or craft new items. But remember, when you change your style, old stats will decrease each time you increase new ones.

Meanwhile, you may find our Discord server: https://discord.gg/8mFeZsF, there we can answer all of your questions.

More posts

Weekly News #183
Weekly News #183

Seasonal Control: Faction priorities shift with seasons, affecting player rewards. Hostage Rewards: Captured hostages yield valuable loot but could provoke faction reprisal.

Weekly News #140
Weekly News #140

Weekly Update: Tech Advancements: Cell phone networks for questing and real-time faction updates. Map Modernization: Adding more points of interest.

Weekly News #124
Weekly News #124

Material and lighting enhancements in Unreal Engine 5. New hires in programming and 3D art. Teasing a major upcoming feature that lets players shape the game world.

Weekly News #142
Weekly News #142

Weekly Update: New interactive details added for scavenging. Introducing energy parameter for fatigue management. More updates next week!