Update news

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Hi all.
We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.
Currently, we are working on new updates for options, as many people met problems with not saving graphical settings(now they are properly saving) Soon we plan to add a new region to the game. And start adding new features to the game. In upcoming patches we plan to fix all traders, so they will able to trade properly again, add temperature depending on the day-night cycle, and begin to work on the skills tree. Some words about skills tree. Stats will depend on what are you currently doing, for example, if you prefer to craft medical equipment, it will automatically add new receipts to your craft window. Your play style will impact your character stats. That means, if you want to change the main weapon style or crafting skill, simply start using a new weapon class or craft new items. But remember, when you change your style, old stats will decrease each time you increase new ones.

Meanwhile, you may find our Discord server: https://discord.gg/8mFeZsF, there we can answer all of your questions.

More posts

Lost Region Development
Lost Region Development Update 11 Apr

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

Weekly News #77
Weekly News #77

Weekly Update: New Level: Hidden bunker. Food Rebalance: Cooked food provides buffs, rotten/raw food gives debuffs, starvation significant debuffs. Fixes: Addressing collision issues.

Weekly News #66
Weekly News #66

Here's the concise weekly update: New level design unveiled: block posts introduced. Optimization efforts continue for smoother gameplay. Positive progress reported in test results.

Weekly News #137
Weekly News #137

Weekly Update: Introducing compass and UI enhancements for navigation, alongside ongoing map rework for improved visuals and gameplay.