Update news

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Hi all.
We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.
Currently, we are working on new updates for options, as many people met problems with not saving graphical settings(now they are properly saving) Soon we plan to add a new region to the game. And start adding new features to the game. In upcoming patches we plan to fix all traders, so they will able to trade properly again, add temperature depending on the day-night cycle, and begin to work on the skills tree. Some words about skills tree. Stats will depend on what are you currently doing, for example, if you prefer to craft medical equipment, it will automatically add new receipts to your craft window. Your play style will impact your character stats. That means, if you want to change the main weapon style or crafting skill, simply start using a new weapon class or craft new items. But remember, when you change your style, old stats will decrease each time you increase new ones.

Meanwhile, you may find our Discord server: https://discord.gg/8mFeZsF, there we can answer all of your questions.

More posts

0.5.0.1 Patch
0.5.0.1 Patch

New features include deer encounters, weapon ammo spawns, and bed selection. Various map updates and UI improvements. Fixes for collisions, crafting UI, and inventory issues.

Weekly News #167
Weekly News #167

Introducing "Lone Wolf" perk: Boosts for solo players, but drawbacks in groups. Agoraphobia adds challenge but enhances combat. Stay tuned for more updates!

Weekly News #57
Weekly News #57

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

Weekly News #139
Weekly News #139

Weekly Update: Base upgrades: Enhanced greenhouse and more for efficiency. Ability System: Managing player abilities for better gameplay. Exciting progress!