Update news

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Hi all.
We rarely post something here, as we are so busy with updates that we try to deliver 2-3 times a week.
Currently, we are working on new updates for options, as many people met problems with not saving graphical settings(now they are properly saving) Soon we plan to add a new region to the game. And start adding new features to the game. In upcoming patches we plan to fix all traders, so they will able to trade properly again, add temperature depending on the day-night cycle, and begin to work on the skills tree. Some words about skills tree. Stats will depend on what are you currently doing, for example, if you prefer to craft medical equipment, it will automatically add new receipts to your craft window. Your play style will impact your character stats. That means, if you want to change the main weapon style or crafting skill, simply start using a new weapon class or craft new items. But remember, when you change your style, old stats will decrease each time you increase new ones.

Meanwhile, you may find our Discord server: https://discord.gg/8mFeZsF, there we can answer all of your questions.

More posts

Weekly News #121
Weekly News #121

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.

Weekly News #113
Weekly News #113

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

Weekly News #106
Weekly News #106

Welcome to our weekly update! More progress on the ARS Rotor&Motor location with new 3D designs. Exploring Unreal Engine 5 for potential benefits to Lost Region.

Weekly News #86
Weekly News #86

This week's focus: Blueprint optimization for smoother gameplay. Bug fixes from testers include naming, collision, and inventory issues. Keep surviving, and see you next week!