Weekly News #62

#

Greetings regioners, let's get on to weekly news.


UI


Here is the portion of the new UI that will come to the game with one of the upcoming patches. The new UI is more convenient in many ways and looks much more representative. Besides our 2D designer is working on achievement icons. Can't wait to kill 10 bears for the achievement right?

Interface Development


Level Design


The new level is coming up as well. Our designer is sick and tired of dealing with collision, so now he wants to bring some new levels to explore. We will share the screenshots once he has something for us.


What's next


We will run a test build of the game to make sure that we didn't break anything and once we are sure that everything is OK we will share this build with the upcoming patch. Note that there may be multiple patches, all features may not be included in one patch. Yet again thank you for your time. We appreciate your support. CYA in the next weekly.

More posts

Happy New Year
Happy New Year 2022!

Happy New Year from Farom Studio! 🎉 Thanks for your continued support. Let's make 2022 a year to remember with Lost Region! 🚀🎮

Weekly News #105
Weekly News #105

Here's our weekly update: More progress on the ARS Rotor&Motor location with new 3D designs. Optimizing level loading for smoother gameplay. Stay tuned for more updates next week!

Weekly News #165
Weekly News #165

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

Weekly News #124
Weekly News #124

Material and lighting enhancements in Unreal Engine 5. New hires in programming and 3D art. Teasing a major upcoming feature that lets players shape the game world.