Weekly News #62

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Greetings regioners, let's get on to weekly news.


UI


Here is the portion of the new UI that will come to the game with one of the upcoming patches. The new UI is more convenient in many ways and looks much more representative. Besides our 2D designer is working on achievement icons. Can't wait to kill 10 bears for the achievement right?

Interface Development


Level Design


The new level is coming up as well. Our designer is sick and tired of dealing with collision, so now he wants to bring some new levels to explore. We will share the screenshots once he has something for us.


What's next


We will run a test build of the game to make sure that we didn't break anything and once we are sure that everything is OK we will share this build with the upcoming patch. Note that there may be multiple patches, all features may not be included in one patch. Yet again thank you for your time. We appreciate your support. CYA in the next weekly.

More posts

Weekly news #30
Weekly news #30

Survivor Update: NPC appearance enhancements ongoing. UI revamped with new details and compass panel. Stay tuned for more updates next week!

Weekly News #132
Weekly News #132

Weekly Update: Weapon care enhanced with repair tools. Degradation mechanics introduced. More updates soon!

Weekly News #94
Weekly News #94

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Weekly news #73
Weekly news #73

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.