Weekly News #62

Greetings regioners, let's get on to weekly news.
UI
Here is the portion of the new UI that will come to the game with one of the upcoming patches. The new UI is more convenient in many ways and looks much more representative. Besides our 2D designer is working on achievement icons. Can't wait to kill 10 bears for the achievement right?

Level Design
The new level is coming up as well. Our designer is sick and tired of dealing with collision, so now he wants to bring some new levels to explore. We will share the screenshots once he has something for us.
What's next
We will run a test build of the game to make sure that we didn't break anything and once we are sure that everything is OK we will share this build with the upcoming patch. Note that there may be multiple patches, all features may not be included in one patch. Yet again thank you for your time. We appreciate your support. CYA in the next weekly.
More posts

Explore the benefits of 2D outsourcing for game/software development with Farom Studio. Unlock cost efficiency, expertise, and innovation for your project.

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!