Weekly News #62

Greetings regioners, let's get on to weekly news.
UI
Here is the portion of the new UI that will come to the game with one of the upcoming patches. The new UI is more convenient in many ways and looks much more representative. Besides our 2D designer is working on achievement icons. Can't wait to kill 10 bears for the achievement right?

Level Design
The new level is coming up as well. Our designer is sick and tired of dealing with collision, so now he wants to bring some new levels to explore. We will share the screenshots once he has something for us.
What's next
We will run a test build of the game to make sure that we didn't break anything and once we are sure that everything is OK we will share this build with the upcoming patch. Note that there may be multiple patches, all features may not be included in one patch. Yet again thank you for your time. We appreciate your support. CYA in the next weekly.
More posts

Weekly Update: Sound: Recorded natural sounds for immersion. Map Upgrades: Ongoing updates for enhanced gameplay. Level Updates: Improvements in progress.

Public tests now available! Single-player mode first, multiplayer coming soon. Send feedback, bug reports with screenshots to contact@faromstudio.com or Steam discussions.

Survivor Update: Fixing inventory bugs. Optimizing road landscapes. Cave level complete, moving to new levels soon. Stay tuned for more updates!

WTWN! Map improvements ongoing, adding depth and narrative to our world. New models from our 3D team, speeding up content creation. Have a great weekend! See you next week!