Weekly News #62

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Greetings regioners, let's get on to weekly news.


UI


Here is the portion of the new UI that will come to the game with one of the upcoming patches. The new UI is more convenient in many ways and looks much more representative. Besides our 2D designer is working on achievement icons. Can't wait to kill 10 bears for the achievement right?

Interface Development


Level Design


The new level is coming up as well. Our designer is sick and tired of dealing with collision, so now he wants to bring some new levels to explore. We will share the screenshots once he has something for us.


What's next


We will run a test build of the game to make sure that we didn't break anything and once we are sure that everything is OK we will share this build with the upcoming patch. Note that there may be multiple patches, all features may not be included in one patch. Yet again thank you for your time. We appreciate your support. CYA in the next weekly.

More posts

Development News #1
Development News #1

Faction Bases: Cobra becomes a lively town, Sentinel Alliance adds mini-games. Mercenaries: Capture downed enemies for recruits, missing ones might return later.

Weekly News #47
Weekly News #47

Hello Survivors, This week: Bug fixes ongoing. Added VSync option. New pickup animations. Torch reintroduced. Thanks for your support!

Weekly news #33
Weekly news #33

Survivor Update: Character skills and perks. Bug fixes underway with tester feedback. Map improvements ongoing, new location in progress. See you next week!

W.N.C: Infantry Greenlight
W.N.C: Infantry - Greenlight

We are glad to announce, that we posted our project to Steam Greenlight. Here are some words about the project.