W.N.C: Infantry Game Mechanics Quick Update

#

Hi all, We decided to make some changes to our gameplay.
We plan to add outpost building to our game, so players will be able to build small bases during the battle. Also, we added an ammo limit for infantry and vehicles, so they will need ammo and fuel refill during the battle.
Now each squad will have its unique ability:
-Medical squads will be able to request new medical equipment directly to the battle.
-Support squads will request ammo for infantry refill.
-Engineer squads will request light vehicles.
-Recoon squads will request new squads to the battle. Also, the recon squad will have a special drone which will increase artillery radius and squad's view distance.

We already finished with FMOD integration into the game, and now we moving all our sounds to the FMOD sound engine, to build high-quality 3D Sound.
We already have 3 medium maps for up to 4 players and 4 different game types for them, so soon we will be able to start early access at Steam. At early access release game will be multiplayer only, we are going to add enemy AI in a couple of months.
Soon we will post more info, unfortunately, our community manager had some personal problems, but he promised to post a dev blog update soon.

If you have any questions feel free to ask them at our contact form.
Cheers Farom Studio Team



More posts

Weekly News #141
Weekly News #141

Weekly Update: Base Upgrade: Greenhouse Level 3 boosts food production and introduces medicinal herbs. Group Dynamics: New "Knocked Out" condition enhances teamwork.

Weekly news #72
Weekly news #72

This week: Completed new craft method requiring time and attention. Added sound effects for crafting. Introducing a fire watchtower level with strategic positions.

Weekly News #96
Weekly News #96 + Announcement!

Welcome to the Weekly News! Announce: Public Tests Inventory Rework Final testing underway for improved functionality and visuals. Have a great weekend! See you next week!

Lost Region Development
Lost Region Development Update 11 Apr

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.