Weekly News #122

Weekly news, safe and sound.
Shotgun progress
We've finished with the core of the shotgun, the shotgun itself, but it isn't finished yet. We are planning to add some survival aspects to the single-shot shotgun. It may not be the best weapon in terms of fire rate and accuracy, but it will definitely be one of the most useful weapons. It will allow you to hunt, shoot, break locks, deal with enemies, and cut wood. Do you want to know how? You will be able to make this humble little shotgun to meet your needs. Perhaps you want to have an axe on it? Or knife? Or flashlight? We are finalizing the work and will share the details very soon.


Unreal Engine 5 release version
That is actually very great news, we've already tested some features and we must say open-world games with UE5 now will be much more stable and easy to make. There are a lot of upgrades to the streaming and ability system. Of course, there are several things we need to handle to make it work, manage some plugins, etc. But we are very pleased with what we get.
For example, the world portion allows us to make truly huge levels with a lot of details without making your PC explode, and if that is not enough a lot of upgrades took place to shooter mechanics and ability system. So there will be a lot of improvements. That's not all of the upgrades, we will share details with the development progress.
That's about it. Next week we will share more details. Will cya guys next week.
More posts

Introducing shooting dummies to improve accuracy and recoil control, along with upgrades to lootable cars for more valuable loot opportunities.

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.

Hello Regioners! Patch 0.5.0.1 is out, and we're already working on improving the game environment. Expect scarier wolves, UX enhancements, and more in the next update.

Exciting updates this week: New guitar tracks recorded for ambiance. Revamped faction icons with improved design. Ongoing game development and UI enhancements. Stay tuned for more updates!