Lost Region Weekly

Hi All! We are glad to announce that from today, we will publish weekly update news each Friday. In this weekly reports, we will include all information about patches, that was published during the week, and publish plans for upcoming patches, and general issues. This week patches: 0.1.0.4e and 0.1.0.4f We plan to finaly release 0.1.0.5 patch at upcoming week. It will bring mouse inversion and sensitivity to the game, player stats will return with new server code, new food items and new weapon spawns. Huge thanks to all survivors that help us to update the game. Your bug reports and ideas help us to improve the game! See You next week. Farom Studio Team
All keybinding options was finished. Now they appear in proper order and save as expected.
Sound settings are also working now.
Graphics settings was resetting on startup. Now they save in config files, and show as they was saved before.
Loading screen was finally added.
5 New food items was added(Bread, 3 MRE packets and Canned tomatoes)
Lower sound for footsteps.
Hotfix for loot items.
More posts

Big changes in the game! Enjoy 75% off. Patch includes weapon damage overhaul, new inventory system, and more. Game now 36+ GB. Create new saves for single-player. Fixes list included.

Faction HQs now offer secure exits and activities for players with neutral faction relations. Players can raid faction bases for specific technologies.

Welcome to our weekly update! More progress on the ARS Rotor&Motor location with new 3D designs. Exploring Unreal Engine 5 for potential benefits to Lost Region.

Weekly Update: New highways for easier navigation. Progress on transport development. Introducing Raid Planner feature. Stay tuned for more updates!