Lost Region Weekly

Hi All! We are glad to announce that from today, we will publish weekly update news each Friday. In this weekly reports, we will include all information about patches, that was published during the week, and publish plans for upcoming patches, and general issues. This week patches: 0.1.0.4e and 0.1.0.4f We plan to finaly release 0.1.0.5 patch at upcoming week. It will bring mouse inversion and sensitivity to the game, player stats will return with new server code, new food items and new weapon spawns. Huge thanks to all survivors that help us to update the game. Your bug reports and ideas help us to improve the game! See You next week. Farom Studio Team
All keybinding options was finished. Now they appear in proper order and save as expected.
Sound settings are also working now.
Graphics settings was resetting on startup. Now they save in config files, and show as they was saved before.
Loading screen was finally added.
5 New food items was added(Bread, 3 MRE packets and Canned tomatoes)
Lower sound for footsteps.
Hotfix for loot items.
More posts

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Dive into the heart of game development with Farom Studio, where cutting-edge technology meets creativity. Discover how our expertise shapes the future of gaming.

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!