Lost Region Weekly

Hi All! We are glad to announce that from today, we will publish weekly update news each Friday. In this weekly reports, we will include all information about patches, that was published during the week, and publish plans for upcoming patches, and general issues. This week patches: 0.1.0.4e and 0.1.0.4f We plan to finaly release 0.1.0.5 patch at upcoming week. It will bring mouse inversion and sensitivity to the game, player stats will return with new server code, new food items and new weapon spawns. Huge thanks to all survivors that help us to update the game. Your bug reports and ideas help us to improve the game! See You next week. Farom Studio Team
All keybinding options was finished. Now they appear in proper order and save as expected.
Sound settings are also working now.
Graphics settings was resetting on startup. Now they save in config files, and show as they was saved before.
Loading screen was finally added.
5 New food items was added(Bread, 3 MRE packets and Canned tomatoes)
Lower sound for footsteps.
Hotfix for loot items.
More posts

At the moment we working on loot spawn points, loot for crafting, and small fixes of current content. The patch will be released on April 13.

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

We decided to make some changes to our gameplay, such as outpost building, ammo limit, unique ability for squads

New assets and lore objects are being added to enhance immersion, while the team expands with the hiring of two more 3D artists. Have a great weekend!