Weekly News #98

Hello guys, while we are working on the patch here is another weekly.
Map update
He never sleeps, he never talks. It is our level designer, who never gets tired of working with the game world. Most likely we told him that once the map is big enough we will enable vehicles. Here are some minor map improvements. The new level is coming as well.






Bug fixing
To explain the recent public test postponement, we are fixing some major bugs. Not all of them are critical, but yet again we need to polish some things so there will be less work after testing.
Fortunately, the work is almost done and all of the critical bugs seem to be found. Yet again, fingers crossed guys.
That's all for today weekly, cya next week :)
More posts

Airport development continues, guarded by Sentinel Alliance. QA underway, turning bugs into potential features. Have a great weekend! 😉

Latest patches: Engine updates, server fixes, new items added, and upcoming AI improvements.

Today we want to share some new screenshots and answer comments and questions from users.

Survivor Update: Fixed clothing duplication in inventory. Optimized road splines to prevent loading issues. Various fixes including collision and landscape improvements.