Weekly News #98

Hello guys, while we are working on the patch here is another weekly.
Map update
He never sleeps, he never talks. It is our level designer, who never gets tired of working with the game world. Most likely we told him that once the map is big enough we will enable vehicles. Here are some minor map improvements. The new level is coming as well.






Bug fixing
To explain the recent public test postponement, we are fixing some major bugs. Not all of them are critical, but yet again we need to polish some things so there will be less work after testing.
Fortunately, the work is almost done and all of the critical bugs seem to be found. Yet again, fingers crossed guys.
That's all for today weekly, cya next week :)
More posts

It has been a long time since we posted our last update about upcoming patches, and we have some info to share.

Map updates ongoing, new level in progress. Bug fixing for upcoming public test. Stay tuned!

Exciting Updates! Inventory system revamped with separate character and backpack inventories. 3 new locations added: police station, motel, veterinary clinic.

We had a delay with the release of the patch, so we decided to make optimizations and update the world.