Weekly News #98

#

Hello guys, while we are working on the patch here is another weekly.


Map update


He never sleeps, he never talks. It is our level designer, who never gets tired of working with the game world. Most likely we told him that once the map is big enough we will enable vehicles. Here are some minor map improvements. The new level is coming as well.

Optimization


Level Art


Level Design


Game Development


Unreal Engine 5


Level Blocking


Bug fixing


To explain the recent public test postponement, we are fixing some major bugs. Not all of them are critical, but yet again we need to polish some things so there will be less work after testing.
Fortunately, the work is almost done and all of the critical bugs seem to be found. Yet again, fingers crossed guys.

That's all for today weekly, cya next week :)

More posts

LOST REGION WEEKLY
LOST REGION WEEKLY #7

Latest updates: New weapons, improved AI faction detection, and preparation for Unreal Engine migration. Exciting developments ahead!

Weekly News #27
Weekly News #27

Survivor Update: Fixing inventory bugs. Optimizing road landscapes. Cave level complete, moving to new levels soon. Stay tuned for more updates!

Lost Region Weekly
Lost Region Weekly #2

Here is the new weekly update. This week's patches: 0.1.0.4g, 0.1.0.4.h, 0.1.0.4.I, 0.1.0.4j

Games Gathering Kyiv
Games Gathering Kyiv 2023

We joined Games Gathering, networking and sharing insights with industry leaders, igniting our passion for game development. Stay tuned for more updates and support Ukrainian platforms!