Weekly News #110

New Weekly News is here!
New meshes
Our 3D designers continue to work on new meshes and rework some of the old ones. These are for the level that we added not so long ago.


Back-end
As we stated we are working to completely change the game, and for this purpose, we need to implement our own back-end. It will also allow us to implement some new features that we can use in the new version of the game.
That’s all for this week. Have a good weekend guys :)
More posts

Bug fixes ongoing, including inventory and character customization issues. New eating and healing animations added. Release date postponed to November 19 due to Covid.

Preparing for test build to fix issues and optimize performance. Introducing fake death mechanic for tactical advantage. More updates coming soon!

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.

Survivor Update: Bug fixes and code optimization for upcoming testing. Inventory changes. Map improvements with addition of new gas station location. See you next week!