Weekly News #162

#

What day is it? Oh Friday, that means weekly!

Damage system upgrade

We've been upgrading our damage system, the point is that we need to implement damage resistance for our clothes. Of course, a simple T-shirt will not stop a bullet but will reduce the damage from a bite or knife. Of course, the main point of such a system is the resist capability of armor chests and helmets. We've already implemented different damage for different body parts. And with cloth resistance to damage, the system will be whole. After this update, we will need to add some new items such as the helmet and body armor itself.
Gear will be a big part of the game, and we want to make gear more usable and interesting. Our next step is upgrading the weapons, with new stats and making them work with the new perk system.

Project upgrades

Of course, we are always working to optimize and upgrade the LR, right now our team is working on transition to a new input system of UE 5.1, it will help us to make the gameplay in terms of control even better. Also, we are working on the visual upgrades, since there are now a lot of explosions, we need new and unique particles for it. And, of course, we are fixing the new coming bugs. UE is always upgrading and we need to stay in line with upgrades.

And another week of development was finished! As always have a great weekend!

More posts

Lost Region Alpha
Lost Region Alpha Release

We are glad to see that more people joined our alpha testing and will help us to make the game better.

Weekly News #107
Weekly News #107

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Lost Region Development
Lost Region Development Update 28 Feb

Update: Food and water system rebalanced, map added with minor coordinate adjustments, interaction animations improved, and ongoing world optimization.

Weekly news #48
Weekly news #48

Bug fixes ongoing. New loot system and animations in progress. UI updates including squad member info and radial menu improvements.