Weekly New #164

#

What is week? The week is a 7-day substance that gives us 1 weekly news!

The walls are my enemy

The new edition is for our vast system of character origin. We were implementing positive traits previously, but as you know, people aren't ideal creatures. Everyone has something negative. We've started with a slight negative trait, claustrophobia. Some people don't feel comfortable when they are inside buildings, especially if those buildings are pretty small. For characters with this trait, it would be challenging to take a fight or hide inside the building. The character will be breathing quite a load, and the actions inside the building will be sloppy. However, it doesn't mean that this character is useless. He will still be able to shoot or loot, but with certain disadvantages compared to other characters.
We will focus on negative traits in the upcoming weeks of development. Some traits can be healed, some will be permanent. The same rule will be true for positive traits. This whole system will help create unique characters and boost the role-play element of the game.

In/out update

When you are sitting inside a dark room and go out outside, the effect is blinding. This minor update has a huge impact on emersion. Now running out will have a short brightening effect, it will not affect the character stats the effect is strictly visual. The next step is to implement the opposite effect when you go inside a dark place after the bright outside. This feature has several purposes.

  1. Realism in terms of gameplay.
  2. To slow down the rush between changing the locations.
  3. Sunglasses ;)

Another weekly report is done. Thank You for your time, and cya guys, next week! ;)

More posts

Weekly News #129
Weekly News #129

3D designers creating sports gear for world detail and character improvement. Health system revamp includes treating injuries and managing vitals.

Unlocking the Potential
Unlocking the Potential of 2D Outsourcing for Game and Software Development

Explore the benefits of 2D outsourcing for game/software development with Farom Studio. Unlock cost efficiency, expertise, and innovation for your project.

Why use Unreal
Why use Unreal Engine?

Unreal Engine Benefits: Advanced Graphics & Optimization Open-source Customization Built-in Multiplayer Support Extensive Documentation & Community Our Services: Unreal Engine development, design, and sound production.

Weekly News #103
Weekly News #103

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.