Weekly News #93

W is for weekly!
New team members
We've recently hired two additional 3D artists to speed up the development of the game. With additional help, the game will have more content in a shorter period. They are working right now on new meshes and other cool stuff, shortly we will share some of their work. And of course, we are welcoming them to our team, and hope it will be a productive and fun experience for them and us as well.
Map updates
Some things never change, and that could be said about our level designer who always updating something on the map. Some things always change, and that is the map, with this never-changing level designer maps always change.




Have a great weekend guys and cya next week ;)
More posts

We decided to make some changes to our gameplay, such as outpost building, ammo limit, unique ability for squads

New patch improves optimization, adds equip option for craftable items, restricts running while eating/drinking, and introduces server management console commands.

3D designers creating sports gear for world detail and character improvement. Health system revamp includes treating injuries and managing vitals.

New electric devices for immersion and functionality, Welcome our new team members: a 3D designer and a C++ developer.