Weekly News #93

#

W is for weekly!


New team members


We've recently hired two additional 3D artists to speed up the development of the game. With additional help, the game will have more content in a shorter period. They are working right now on new meshes and other cool stuff, shortly we will share some of their work. And of course, we are welcoming them to our team, and hope it will be a productive and fun experience for them and us as well.


Map updates


Some things never change, and that could be said about our level designer who always updating something on the map. Some things always change, and that is the map, with this never-changing level designer maps always change.

Level Design


Game Design


World optimization


Unreal Engine


Have a great weekend guys and cya next week ;)

More posts

Weekly News #154
Weekly News #154

This week: Player decals added for marking looted areas or warnings, and physics upgrades for more realistic interactions. Stay tuned for more updates!

Weekly News #47
Weekly News #47

Hello Survivors, This week: Bug fixes ongoing. Added VSync option. New pickup animations. Torch reintroduced. Thanks for your support!

Weekly News #94
Weekly News #94

New 3D designers onboarded, accelerating content creation. Check out their work on car repair stations. Also, we're in the semi-finals of the DEV contest. Support us by voting!

Weekly News #62
Weekly News #62

Hey everyone! Revamped UI for improved usability. Exciting new terrain in development. Stay tuned for test builds and feature-packed updates. See you next time!