Weekly News #93

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W is for weekly!


New team members


We've recently hired two additional 3D artists to speed up the development of the game. With additional help, the game will have more content in a shorter period. They are working right now on new meshes and other cool stuff, shortly we will share some of their work. And of course, we are welcoming them to our team, and hope it will be a productive and fun experience for them and us as well.


Map updates


Some things never change, and that could be said about our level designer who always updating something on the map. Some things always change, and that is the map, with this never-changing level designer maps always change.

Level Design


Game Design


World optimization


Unreal Engine


Have a great weekend guys and cya next week ;)

More posts

Weekly News #91
Weekly News #91

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!

Weekly News #41
Weekly News #41

Testing phase underway for upcoming patch 0.5.0.0. Focus on multiplayer testing, server browser improvements, and adding survival. New factions with bonuses coming soon.

Weekly News #93
Weekly News #93

New team members joined to accelerate game development. Level designer continues map updates. Exciting times ahead!

Weekly News #74
Weekly News #74

In this update: Optimization: Improved render distance for LODs to enhance FPS stability. Music: New guitar tracks added to the game.