Weekly News #93

W is for weekly!
New team members
We've recently hired two additional 3D artists to speed up the development of the game. With additional help, the game will have more content in a shorter period. They are working right now on new meshes and other cool stuff, shortly we will share some of their work. And of course, we are welcoming them to our team, and hope it will be a productive and fun experience for them and us as well.
Map updates
Some things never change, and that could be said about our level designer who always updating something on the map. Some things always change, and that is the map, with this never-changing level designer maps always change.




Have a great weekend guys and cya next week ;)
More posts

Here's a quick update: Improved animal sounds for a more immersive experience. Progress on the ARS Rotor&Motor location for exciting loot hunts. More updates coming soon!

We had a delay with the release of the patch, so we decided to make optimizations and update the world.

Enhanced crafting & loot system in progress for a more user-friendly experience. Optimizations underway to eliminate loading spikes. Stay tuned for more updates!

Weekly Update: Bug fixes & balance adjustments ongoing. 3D artists creating new meshes for ARS Rotor&Motor. Level designer integrating new assets. More next week!