
W is for weekly!
We've recently hired two additional 3D artists to speed up the development of the game. With additional help, the game will have more content in a shorter period. They are working right now on new meshes and other cool stuff, shortly we will share some of their work. And of course, we are welcoming them to our team, and hope it will be a productive and fun experience for them and us as well.
Some things never change, and that could be said about our level designer who always updating something on the map. Some things always change, and that is the map, with this never-changing level designer maps always change.




Have a great weekend guys and cya next week ;)

Happy Holidays from Farom Studio! 🎄✨ Wishing gamers worldwide epic wins and joyful gaming sessions. Cheers to health, happiness, and high scores! May your gaming be merry and bright!

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

Welcome Survivors! This week, we focused on fixing bugs related to inventory, weapons, and animations. Our map is also receiving updates.

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.