Weekly News #192

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Autumn cleaning and weekly news!

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Optimization round



There has been a lot of content added to the game and that is why we need to perform rounds of optimization. The optimization would be both graphical and code, during this period of time we will not develop any new features, only content will continue to be produced. The larger the map becomes the more often we need to return to optimization to ensure that thing called streaming will not be googled by our players. Along with optimizing, there would be a bug-fixing round which is also the reason for the pause in feature development. During this pause, we will confirm a vertical slice of all features that are now in game.



Friends Squad


While game-play features are on pause social features continue to expand. If you have friends or people that you are always welcome to play with you can create an everlasting squad which would be free to access by your friends and they will be able to sign into squad automatically. This is a small user experience improvement that will save a couple of seconds of clicking. We are also working on some features regarding friends mercenaries, but can't share details right now. Social features would be one of the main focuses of the game, we it to feel like you are playing a coop game until you meet another coop gang.

Keep friends close and best friends even closer! Have a great weekend! ;)

More posts

Weekly News #78
Weekly News #78

Today, we're focusing on visual upgrades: Lighting: Smooth sun movements for stunning scenery. Foliage and materials enhancements. New level: Hidden outpost.

Weekly News #197
Weekly News #197

New "Hands Up" emote signals surrender or peace in NPC interactions. NPC reactions based on reputation, defeats, and player toughness. Enjoy the weekend! 🙌

Weekly News #57
Weekly News #57

Holiday Recap: New sound engine implemented. Level improvements ongoing. UX/UI enhancements in progress. Stay tuned for updates. Wishing you a great year ahead!

Public Test
Public Test

Public tests now available! Single-player mode first, multiplayer coming soon. Send feedback, bug reports with screenshots to contact@faromstudio.com or Steam discussions.