Weekly News #28

Hello Survivors and welcome back for a new weekly news! Sorry for the delay!
Inventory
We got rid of the duplication of clothes in the players’ inventory when you re-enter the game.
We also performed work on the inventory code so that in the future it will be easier to identify and fix these issues.
Landscape Splines
All road splines were moved to their levels and now they don't cause the loading of wrong levels while players are close to them.
Small fixes
-The collision that was blocking the boxes and did not allow the player to loot was fixed.
-The landscape had too sharp corners in some places around the map was also fixed.
-Fixed loading at the start, now players won't fall under the map after first loading in the world.
Map
The design team continues their work on the map improvements.




This is it for this week, The Dev team is working hard every day on it! Thanks to them! I hope you enjoy the news and see you next week!
More posts

Hey everyone! Revamped UI for improved usability. Exciting new terrain in development. Stay tuned for test builds and feature-packed updates. See you next time!

Quick update: We're revamping the weapon modification menu, making it accessible from your inventory UI. Testing the new sound engine and addressing bugs. Stay tuned for more updates!

This week: Bugs fixed based on testers' feedback. New level in progress, stay tuned for updates! Thank you for your support. See you next time!

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!