Weekly News #28

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Hello Survivors and welcome back for a new weekly news! Sorry for the delay!

Inventory
We got rid of the duplication of clothes in the playersโ€™ inventory when you re-enter the game.
We also performed work on the inventory code so that in the future it will be easier to identify and fix these issues.

Landscape Splines
All road splines were moved to their levels and now they don't cause the loading of wrong levels while players are close to them.

Small fixes
-The collision that was blocking the boxes and did not allow the player to loot was fixed.
-The landscape had too sharp corners in some places around the map was also fixed.
-Fixed loading at the start, now players won't fall under the map after first loading in the world.

Map
The design team continues their work on the map improvements.

Game Development


World Updates


Level Design


Tech-art


This is it for this week, The Dev team is working hard every day on it! Thanks to them! I hope you enjoy the news and see you next week!

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Weekly News #195
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Weekly News #155
Weekly News #155

This week: Grenades in the works, including frag, flashbang, and smoke types. Also, recoil patterns for ARs are being reworked for more consistency.

Farom Studio team
Farom Studio team wishes you a Merry Christmas!

Happy Holidays from Farom Studio! ๐ŸŽ„ Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! ๐ŸŽ…๐ŸŽฎ