Weekly News #28

Hello Survivors and welcome back for a new weekly news! Sorry for the delay!
Inventory
We got rid of the duplication of clothes in the players’ inventory when you re-enter the game.
We also performed work on the inventory code so that in the future it will be easier to identify and fix these issues.
Landscape Splines
All road splines were moved to their levels and now they don't cause the loading of wrong levels while players are close to them.
Small fixes
-The collision that was blocking the boxes and did not allow the player to loot was fixed.
-The landscape had too sharp corners in some places around the map was also fixed.
-Fixed loading at the start, now players won't fall under the map after first loading in the world.
Map
The design team continues their work on the map improvements.




This is it for this week, The Dev team is working hard every day on it! Thanks to them! I hope you enjoy the news and see you next week!
More posts

Ladders now climbable, NPCs may surrender or flee. More movement options and AI improvements coming. Enjoy your weekend!

New Features: Traits & Gear: Unique character skill leveling. Mini-games: Darts and Rubik's Cube for fun. Healthcare Equipment: Tools for survival.

Weekly Update: Added road details like speed bumps and trash cans. Integrating Metahuman for high-quality character creation. Progress continues despite challenges.

Sniper rifle done, revamping old rifles like SCAR. Level optimization ongoing. War in Ukraine causing delays. Adding patriotic elements to Lost Region.