Weekly News #31

Hello Survivors, I'm Back to show you some updates on the development progress.
Inventory
Inventory was fully reworked, now different types of loot take a different amount of inventory cells and now you can rotate all of the stuff in your inventory, this makes inventory management more efficient.

Campfire
Now you will need to monitor your сampfire and other fire sources, which require fuel.
Without the fuel in it, you will not be able to cook food or boil water.

UI
Work on the new skills panel will take longer, so it's still in progress.
Weapon
Most of the weapon was rebalanced, the damage was increased and the spread was reduced.
Map
As always, work on the map improvement continues.
Also work on the first fire lookout is over, we plan to add a few more towers like this over the map.



This is it for this week! Thanks for your activity and support! See you next week.
More posts

Story missions in progress for lore, tutorials, and rewards. Minor control points added for PMCs, providing buffs and contracts. Have a great weekend!

Today we want to talk about one of the most important buildings in Age After Age is the Town Market.

New year, new features! Quick commands enhance squad coordination, while explosive tactics get a boost with fire extinguishers and exploding truck wheels. Happy New Year! 🎉

PMC updates: Long-term contracts and ownership transfer introduced. Stay tuned for more PMC mechanics! See you next time!