Weekly News #31

Hello Survivors, I'm Back to show you some updates on the development progress.
Inventory
Inventory was fully reworked, now different types of loot take a different amount of inventory cells and now you can rotate all of the stuff in your inventory, this makes inventory management more efficient.

Campfire
Now you will need to monitor your сampfire and other fire sources, which require fuel.
Without the fuel in it, you will not be able to cook food or boil water.

UI
Work on the new skills panel will take longer, so it's still in progress.
Weapon
Most of the weapon was rebalanced, the damage was increased and the spread was reduced.
Map
As always, work on the map improvement continues.
Also work on the first fire lookout is over, we plan to add a few more towers like this over the map.



This is it for this week! Thanks for your activity and support! See you next week.
More posts

New level added for enhanced gameplay. Nighttime becomes immersive and dangerous with new sound features. Stay tuned for more updates next week!

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!

New team members joined to accelerate game development. Level designer continues map updates. Exciting times ahead!

Here's the concise weekly update: New level design unveiled: block posts introduced. Optimization efforts continue for smoother gameplay. Positive progress reported in test results.