Weekly News #31

Hello Survivors, I'm Back to show you some updates on the development progress.
Inventory
Inventory was fully reworked, now different types of loot take a different amount of inventory cells and now you can rotate all of the stuff in your inventory, this makes inventory management more efficient.

Campfire
Now you will need to monitor your сampfire and other fire sources, which require fuel.
Without the fuel in it, you will not be able to cook food or boil water.

UI
Work on the new skills panel will take longer, so it's still in progress.
Weapon
Most of the weapon was rebalanced, the damage was increased and the spread was reduced.
Map
As always, work on the map improvement continues.
Also work on the first fire lookout is over, we plan to add a few more towers like this over the map.



This is it for this week! Thanks for your activity and support! See you next week.
More posts

Hotfix 0.2.3.6 is now live! This patch addresses crucial issues before the 0.2.4.0 release. Full features list will follow

Bug fixes ongoing. New loot system and animations in progress. UI updates including squad member info and radial menu improvements.

This week: Player decals added for marking looted areas or warnings, and physics upgrades for more realistic interactions. Stay tuned for more updates!

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.