Weekly News #95

WTWN or Welcome to the Weekly News!
Map improvements
We are working on maps constantly without any breaks, one of the most important things for a game like Lost Region is to create a map that is interesting to explore, as well as to create a map that tells the story without a narrator. Currently, we are working on companies that used to provide services and goods in our world, they are all custom with their own story.
New work from our new designers
Here are some of the new models from our 3D design team. They handle the task pretty well, and thanks to them we can provide new content much quicker.



Have a great weekend guys and cya next week ;)
More posts

New Year, New Updates: AI optimization ongoing. Improving lighting in dark areas. Reworking levels and optimizing gameplay. Stay tuned for more!

Weekly Update: Gathered new asset references and recorded sounds outdoors. Addressed collision and rendering issues. 3D artists to begin work on assets from an abandoned cow farm.

New versatile shotgun under development. Doubles as a tool for breaking locks and providing light. Additional items like flashlight and knives will complement it.

Bug fixes ongoing. New loot system and animations in progress. UI updates including squad member info and radial menu improvements.