Weekly News #95

WTWN or Welcome to the Weekly News!
Map improvements
We are working on maps constantly without any breaks, one of the most important things for a game like Lost Region is to create a map that is interesting to explore, as well as to create a map that tells the story without a narrator. Currently, we are working on companies that used to provide services and goods in our world, they are all custom with their own story.
New work from our new designers
Here are some of the new models from our 3D design team. They handle the task pretty well, and thanks to them we can provide new content much quicker.



Have a great weekend guys and cya next week ;)
More posts

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

New Year, New Updates: AI optimization ongoing. Improving lighting in dark areas. Reworking levels and optimizing gameplay. Stay tuned for more!

We are glad to see that more people joined our alpha testing and will help us to make the game better.

This week: Grenades in the works, including frag, flashbang, and smoke types. Also, recoil patterns for ARs are being reworked for more consistency.