Weekly News #95

WTWN or Welcome to the Weekly News!
Map improvements
We are working on maps constantly without any breaks, one of the most important things for a game like Lost Region is to create a map that is interesting to explore, as well as to create a map that tells the story without a narrator. Currently, we are working on companies that used to provide services and goods in our world, they are all custom with their own story.
New work from our new designers
Here are some of the new models from our 3D design team. They handle the task pretty well, and thanks to them we can provide new content much quicker.



Have a great weekend guys and cya next week ;)
More posts

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Shotgun development progresses; versatile functionality is planned. Unreal Engine 5 release version tested; promising upgrades noted.

Weekly Update: Base upgrades: Enhanced greenhouse and more for efficiency. Ability System: Managing player abilities for better gameplay. Exciting progress!

New levels feature unique ecosystems, dynamic secrets, and strategic control points for factions. Explore extensive quests and hidden treasures in rich environments!