Weekly News #95

#

WTWN or Welcome to the Weekly News!


Map improvements


We are working on maps constantly without any breaks, one of the most important things for a game like Lost Region is to create a map that is interesting to explore, as well as to create a map that tells the story without a narrator. Currently, we are working on companies that used to provide services and goods in our world, they are all custom with their own story.


New work from our new designers


Here are some of the new models from our 3D design team. They handle the task pretty well, and thanks to them we can provide new content much quicker.

3D design


Unreal Engine Props


Game Development


Have a great weekend guys and cya next week ;)

More posts

Weekly News #85
Weekly News #85

Caves completed, providing hiding spots for enemies and hidden loot. Sound optimization ongoing, with FMOD engine enhancing immersion. Stay sharp and keep surviving!

Latest News
Latest News

Here is some latest news about our project: Xbox One, New UI, and Community Forum. check for more!

Weekly News #142
Weekly News #142

Weekly Update: New interactive details added for scavenging. Introducing energy parameter for fatigue management. More updates next week!

Lost Region Development
Lost Region Development Update 20 Mar

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints