Weekly news #33

Hello Survivors and welcome to new weekly news!
UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

(This is not the final version)
Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.
Map
As always, work on the map improvement continues.
The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week!
More posts

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.

Character Fitness: Treadmills for stamina, RPG leveling, and UE 5 optimization for better performance.

Weekly Update: Sentinel Alliance HQ: Airport now military hub with trading and missions. Minor Factions: Earn reputation for new items and perks.

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!