Weekly news #33

Hello Survivors and welcome to new weekly news!
UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

(This is not the final version)
Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.
Map
As always, work on the map improvement continues.
The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week!
More posts

New features include deer encounters, weapon ammo spawns, and bed selection. Various map updates and UI improvements. Fixes for collisions, crafting UI, and inventory issues.

Bug fixes ongoing, inventory and weapon updates, new backpack colors, character customization options, and gameplay tweaks. Thanks for your support!

Revamping weapons with full customization. Experimenting with new foliage for enhanced visuals. Exciting updates ahead!

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.