Weekly news #33

#

Hello Survivors and welcome to new weekly news!

UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

Icons rework


(This is not the final version)

Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.

Map
As always, work on the map improvement continues.

The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week! 

More posts

Weekly News #169
Weekly News #169

Melee damage system added to firearms, balancing durability and effectiveness. Replication explained for smoother multiplayer experience in Unreal Engine 5.

Weekly News #107
Weekly News #107

Welcome to this week's update! New detailed meshes from our 3D designers. Progress on transitioning to Unreal Engine 5. Landscape rework ongoing. Stay tuned for more updates next week!

Weekly News #124
Weekly News #124

Material and lighting enhancements in Unreal Engine 5. New hires in programming and 3D art. Teasing a major upcoming feature that lets players shape the game world.

Weekly News #120
Weekly News #120

SCAR weapon overhaul completed. Shotgun development underway with additional features. New hires: 3D artist and C++ coder.