Weekly news #33

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Hello Survivors and welcome to new weekly news!

UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

Icons rework


(This is not the final version)

Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.

Map
As always, work on the map improvement continues.

The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week! 

More posts

Weekly news #73
Weekly news #73

In this patch: New HUD: More informative and fancy, enhancing player management. Bug fixes: Addressing various types of bugs, including functional, visual, and logic bugs.

Weekly News #83
Weekly News #83

Icons resized for consistency. Critical bugs resolved, thanks to testers' help. Enjoy the summer, see you next week!

Weekly news #72
Weekly news #72

This week: Completed new craft method requiring time and attention. Added sound effects for crafting. Introducing a fire watchtower level with strategic positions.

New website
New website

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.