Weekly news #33

Hello Survivors and welcome to new weekly news!
UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

(This is not the final version)
Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.
Map
As always, work on the map improvement continues.
The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week!
More posts

Survivor Update: UI improvements near completion for dialog system. Quest system nearing completion. Work on new locations begun, with ongoing map improvements.

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Exciting updates this week! Weapon customization UI getting a logical upgrade, fixing critical bugs. Also, fine-tuning map details for better immersion. Stay tuned for more!