Weekly news #33

Hello Survivors and welcome to new weekly news!
UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

(This is not the final version)
Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.
Map
As always, work on the map improvement continues.
The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week!
More posts

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮

We run pre-public tests and testing of all features. The rework of the project is almost finished and there is not much left for migration from blueprints

Testing phase underway for upcoming patch 0.5.0.0. Focus on multiplayer testing, server browser improvements, and adding survival. New factions with bonuses coming soon.

Latest fixes: AI pathfinding upgrades, inventory bug squashes, and backend service improvements. Stay tuned for updates next week!