Weekly news #33

Hello Survivors and welcome to new weekly news!
UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

(This is not the final version)
Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.
Map
As always, work on the map improvement continues.
The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week!
More posts

Melee damage system added to firearms, balancing durability and effectiveness. Replication explained for smoother multiplayer experience in Unreal Engine 5.

This is a small dev update, about what we are currently doing. We have some new content that we want to share with you!

Upcoming updates include new craftable items and immersive animations. Today's patch focuses on optimization for better FPS stability. Stay tuned for the release!

Ability system implementation is almost complete. New level design in progress: a simple yet engaging campsite. Gratitude extended to the community for ongoing support.