Weekly news #33

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Hello Survivors and welcome to new weekly news!

UI
Currently, we are working on character skills.
The players will be able to level up their characters and choose perks.

Icons rework


(This is not the final version)

Bug fixes
This week, testers began their work and at the moment we are fixing all the bugs practically in real-time.

Map
As always, work on the map improvement continues.

The design team has started working on the new location.
Don't forget all that we show here is only in the development and Dev build for testers! not public. The current version you have is the older one, this one we show is a completely reworked game. All us testers are now busy to test the News build, when all the big issues are fixed we will make it public! Have a nice day and see you next week! 

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Weekly News #112
Weekly News #112

Update on old levels: 3D designers working on new meshes for visual overhaul. Tech artists focusing on lights rework for optimized FPS. Animations and sound enhancements planned.

Weekly News #136
Weekly News #136

New player bases system for customization and upgrades, alongside continued code cleanup and integration of character mechanics into the ability system.

Weekly News #196
Weekly News #196

Crosshair removed for immersive experience. Shooting system revamped for precision. Introducing Laser Sight for aiming aid. Have a great weekend! ;)