Weekly News #52

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What are we working on right now?


Our game designer has finished the new craft list. In the next updates, you will see new craftable tools, weapons, placeable stuff, and new gadgets. Our 3D artist already working on the new meshes and the programmer already working on its logic. New Animations are coming to the lost regions with new features. We are working on more immersive animations, such as when your character is standing in a cold place he will shake and try to warp up.  


What is coming today?


Today we will publish a small but still important patch. It should optimize the game and make your FPS rate more stable. We are finishing the preparations for the deployment. 

More posts

Weekly News #111
Weekly News #111

Railway System Update: Work in progress on new railway system. 3D designers creating railway meshes. UI and character health overhaul ongoing. Stay tuned for more updates!

Weekly News #113
Weekly News #113

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

Weekly News #127
Weekly News #127

Introducing weapon stands for player bases, allowing display and quick access. Weapons now degrade over time, requiring repairs.

Weekly News #146
Weekly News #146

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!