Weekly News #52

What are we working on right now?
Our game designer has finished the new craft list. In the next updates, you will see new craftable tools, weapons, placeable stuff, and new gadgets. Our 3D artist already working on the new meshes and the programmer already working on its logic. New Animations are coming to the lost regions with new features. We are working on more immersive animations, such as when your character is standing in a cold place he will shake and try to warp up.
What is coming today?
Today we will publish a small but still important patch. It should optimize the game and make your FPS rate more stable. We are finishing the preparations for the deployment.
More posts

Today, we're focusing on visual upgrades: Lighting: Smooth sun movements for stunning scenery. Foliage and materials enhancements. New level: Hidden outpost.

Discover how our expert concept artists can bring your game's vision to life with unparalleled creativity and precision. Elevate your project with Farom Studio, where imagination meets reality.

New year, new features! Quick commands enhance squad coordination, while explosive tactics get a boost with fire extinguishers and exploding truck wheels. Happy New Year! 🎉

Weekly Update: Trade System: Prices set with minimum limits for fairness. Ammo Upgrades: Poison, piercing, and shrapnel types added. Enjoy your weekend! More next week!