Weekly News #52

What are we working on right now?
Our game designer has finished the new craft list. In the next updates, you will see new craftable tools, weapons, placeable stuff, and new gadgets. Our 3D artist already working on the new meshes and the programmer already working on its logic. New Animations are coming to the lost regions with new features. We are working on more immersive animations, such as when your character is standing in a cold place he will shake and try to warp up.
What is coming today?
Today we will publish a small but still important patch. It should optimize the game and make your FPS rate more stable. We are finishing the preparations for the deployment.
More posts

Improved damage resistance for gear, transitioning to UE 5.1 input system, and enhancing visual effects for explosions. Bug fixes in progress.

Optimization underway for smoother play. Introducing SOS feature for solo adventurers. For details, check Linkedin and Facebook. Have A Great Weekend!

Character origin stories will influence abilities and skills, while cars are becoming a significant feature, requiring construction or purchase.

Introducing negative character traits like claustrophobia and adding visual effects for transitioning between indoor and outdoor environments.