Weekly News #52

What are we working on right now?
Our game designer has finished the new craft list. In the next updates, you will see new craftable tools, weapons, placeable stuff, and new gadgets. Our 3D artist already working on the new meshes and the programmer already working on its logic. New Animations are coming to the lost regions with new features. We are working on more immersive animations, such as when your character is standing in a cold place he will shake and try to warp up.
What is coming today?
Today we will publish a small but still important patch. It should optimize the game and make your FPS rate more stable. We are finishing the preparations for the deployment.
More posts

Weekly Update: Weapon care enhanced with repair tools. Degradation mechanics introduced. More updates soon!

Introducing caravan raiding for faction loot, impacting player reputation. Minor factions offer unique missions and rewards, separate from major factions. See you next week!

Updating squad features for better coordination and loot tracking, along with progress on a new expansive level. Stay tuned for more updates next week!

Weekly Update: Base upgrades: Enhanced greenhouse and more for efficiency. Ability System: Managing player abilities for better gameplay. Exciting progress!