Weekly News #52

What are we working on right now?
Our game designer has finished the new craft list. In the next updates, you will see new craftable tools, weapons, placeable stuff, and new gadgets. Our 3D artist already working on the new meshes and the programmer already working on its logic. New Animations are coming to the lost regions with new features. We are working on more immersive animations, such as when your character is standing in a cold place he will shake and try to warp up.
What is coming today?
Today we will publish a small but still important patch. It should optimize the game and make your FPS rate more stable. We are finishing the preparations for the deployment.
More posts

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.

Introducing weapon stands for player bases, allowing display and quick access. Weapons now degrade over time, requiring repairs.

Unfortunately, in 2014 we lost one of our teammates and could not continue with Bad Day development

Survivor Update: Reworked inventory for efficient management. Campfires now require fuel. Weapon rebalancing and ongoing map improvements. See you next week.