Weekly News #67

Hello Friday, and hello to all the survivors.
Ability system update
We've told you that we are implementing a new ability system, and implementation is almost done. What's left is: 1. Finish implementation. 2. Fix all the aftermath issues. 3. Test it. 4. Fix the issues that may come up. We are very pleased with this new ability system it makes a lot of stuff more convenient for developers and players, and we are hoping that you will enjoy it as well.
New Level
We already have warehouses, neighborhoods, factories, and a lot of other stuff. Our level designer is tired of sitting at home due to quarantine and he decided to make himself a camp. Simple but awesome level, a place of meditation.


That's all for today, we will keep you posted on behalf of the ability system and other features that we are preparing for the upcoming patch. Thank YOU all for all the support. CYA next week ;)
More posts

Lost Region Monthly Update: Upgraded to Unreal Engine 5.3. Training Facilities: Offline mercenary leveling. Community Challenges: Unite players for common goals.

Hello everyone, we are excited to announce that we have a new website! We have it in English and Russian.

We're nearing the public release with ongoing bug fixes and new features, Join us for a live preview of the current version on Twitch and possibly Steam this month!

Exciting updates this week: New guitar tracks recorded for ambiance. Revamped faction icons with improved design. Ongoing game development and UI enhancements. Stay tuned for more updates!