Weekly News #67

#

Hello Friday, and hello to all the survivors.


Ability system update


We've told you that we are implementing a new ability system, and implementation is almost done. What's left is: 1. Finish implementation. 2. Fix all the aftermath issues. 3. Test it. 4. Fix the issues that may come up. We are very pleased with this new ability system it makes a lot of stuff more convenient for developers and players, and we are hoping that you will enjoy it as well.


New Level


We already have warehouses, neighborhoods, factories, and a lot of other stuff. Our level designer is tired of sitting at home due to quarantine and he decided to make himself a camp. Simple but awesome level, a place of meditation.

Level Design Unreal Engine


Game Development


That's all for today, we will keep you posted on behalf of the ability system and other features that we are preparing for the upcoming patch. Thank YOU all for all the support. CYA next week ;) 

More posts

Weekly News #174
Weekly News #174

Improved shooting sounds with realistic echoes for distant shots and temporary deafening indoors. Optimization ongoing for better FPS and load speed.

Weekly News #70
Weekly News #70

This week: Finalizing survival effects and status effects. Welcoming new team members for level design, animations, meshes, and textures.

Weekly News #
Weekly News # 29

Survivor Update: NPC appearance improved, animations reworked. Continued work on map enhancements. Thanks for your support! Have a great weekend.

Weekly News #45
Weekly News #45

We've been hard at work fixing bugs and enhancing the game. Exciting updates include squad member icons on the map for better coordination and improvements to water physics.