Weekly News #67

#

Hello Friday, and hello to all the survivors.


Ability system update


We've told you that we are implementing a new ability system, and implementation is almost done. What's left is: 1. Finish implementation. 2. Fix all the aftermath issues. 3. Test it. 4. Fix the issues that may come up. We are very pleased with this new ability system it makes a lot of stuff more convenient for developers and players, and we are hoping that you will enjoy it as well.


New Level


We already have warehouses, neighborhoods, factories, and a lot of other stuff. Our level designer is tired of sitting at home due to quarantine and he decided to make himself a camp. Simple but awesome level, a place of meditation.

Level Design Unreal Engine


Game Development


That's all for today, we will keep you posted on behalf of the ability system and other features that we are preparing for the upcoming patch. Thank YOU all for all the support. CYA next week ;) 

More posts

Weekly News #198
Weekly News #198

Dynamic weather impacts gameplay and economy. Monthly updates provide major highlights and project summaries. Stay informed, adapt, and survive! ❄️🌞

Weekly News #75
Weekly News #75

Update: New engine version: The game migrated to Unreal Engine version. Sound: Assigning physical materials for accurate sound effects, plus new guitar tracks in progress.

Lost Region IndieGoGo
Lost Region IndieGoGo Campaign

We want to give some news about upcoming crowdfunding campaign on Indiegogo that will be launched tomorrow.

Lost Region Alpha
Lost Region Alpha Test

Today we uploaded the game to Steam and found that some parts of it working not as expected in the release build.