Weekly News #67

Hello Friday, and hello to all the survivors.
Ability system update
We've told you that we are implementing a new ability system, and implementation is almost done. What's left is: 1. Finish implementation. 2. Fix all the aftermath issues. 3. Test it. 4. Fix the issues that may come up. We are very pleased with this new ability system it makes a lot of stuff more convenient for developers and players, and we are hoping that you will enjoy it as well.
New Level
We already have warehouses, neighborhoods, factories, and a lot of other stuff. Our level designer is tired of sitting at home due to quarantine and he decided to make himself a camp. Simple but awesome level, a place of meditation.


That's all for today, we will keep you posted on behalf of the ability system and other features that we are preparing for the upcoming patch. Thank YOU all for all the support. CYA next week ;)
More posts

New year, new features! Quick commands enhance squad coordination, while explosive tactics get a boost with fire extinguishers and exploding truck wheels. Happy New Year! 🎉

Bug fixes ongoing. New loot system and animations in progress. UI updates including squad member info and radial menu improvements.

Survivor Update: Fixes include binding bugs, crashes, and mesh material issues. Optimization efforts ongoing with HLODs and light rework to boost FPS.

Optimization and crafting improvements underway. New animations in progress. Stay tuned for updates and screenshots. Stick around for more action!