Weekly News #38

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Hello Survivors and welcome back for a new weekly news! Here we go.....

Fixes
-Bug fixing work continues Fixed bugs are related to
-Character creation tool.
-Fixed issue when the player switches a character and the new character was receiving the inventory from the previous character.
-Fixed some graphic bugs in the character creation tool.
-Fixed issue when the Tab was opening chat during the loading screen.
-Other chat-related bugs were fixed.

UI
Added character delete button.
Updated character selection UI buttons.

Map
Our design team continues their work on map improvements.
Soon we will start work on the new location.

Level Design


New level


Game Art


Unreal Engine 4


Like always, a big thanks to our testers, they are working hard to make a better game! Have a nice day and see you next week! 

More posts

Farom Studio team
Farom Studio team wishes you a Merry Christmas!

Happy Holidays from Farom Studio! 🎄 Thanks for your support as we've grown. Here's to a resilient New Year ahead. Merry Christmas! 🎅🎮

Weekly News #154
Weekly News #154

This week: Player decals added for marking looted areas or warnings, and physics upgrades for more realistic interactions. Stay tuned for more updates!

Weekly News #113
Weekly News #113

Industrial location under construction by 3D designers. New status system in development, focusing on injuries' impact. Stay tuned for updates!

Weekly News #168
Weekly News #168

Gun durability system added: Guns degrade over time, risk explosion if worn. Optimize game performance for smoother experience. Stay tuned for more updates!