Weekly News #38

#

Hello Survivors and welcome back for a new weekly news! Here we go.....

Fixes
-Bug fixing work continues Fixed bugs are related to
-Character creation tool.
-Fixed issue when the player switches a character and the new character was receiving the inventory from the previous character.
-Fixed some graphic bugs in the character creation tool.
-Fixed issue when the Tab was opening chat during the loading screen.
-Other chat-related bugs were fixed.

UI
Added character delete button.
Updated character selection UI buttons.

Map
Our design team continues their work on map improvements.
Soon we will start work on the new location.

Level Design


New level


Game Art


Unreal Engine 4


Like always, a big thanks to our testers, they are working hard to make a better game! Have a nice day and see you next week! 

More posts

Weekly News #146
Weekly News #146

New level and remastered old levels in progress. Bleeding effect added for realism. Monitor character's condition for optimal performance. Have a great weekend!

Weekly News #154
Weekly News #154

This week: Player decals added for marking looted areas or warnings, and physics upgrades for more realistic interactions. Stay tuned for more updates!

Weekly News #78
Weekly News #78

Today, we're focusing on visual upgrades: Lighting: Smooth sun movements for stunning scenery. Foliage and materials enhancements. New level: Hidden outpost.

Weekly News #47
Weekly News #47

Hello Survivors, This week: Bug fixes ongoing. Added VSync option. New pickup animations. Torch reintroduced. Thanks for your support!